com.badlogic.gdx.math.Matrix4.getScaleX()方法的使用及代码示例

x33g5p2x  于2022-01-25 转载在 其他  
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本文整理了Java中com.badlogic.gdx.math.Matrix4.getScaleX()方法的一些代码示例,展示了Matrix4.getScaleX()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Matrix4.getScaleX()方法的具体详情如下:
包路径:com.badlogic.gdx.math.Matrix4
类名称:Matrix4
方法名:getScaleX

Matrix4.getScaleX介绍

暂无

代码示例

代码示例来源:origin: libgdx/libgdx

/** @param scale The vector which will receive the (non-negative) scale components on each axis.
 * @return The provided vector for chaining. */
public Vector3 getScale (Vector3 scale) {
  return scale.set(getScaleX(), getScaleY(), getScaleZ());
}

代码示例来源:origin: libgdx/libgdx

/** @param scale The vector which will receive the (non-negative) scale components on each axis.
 * @return The provided vector for chaining. */
public Vector3 getScale (Vector3 scale) {
  return scale.set(getScaleX(), getScaleY(), getScaleZ());
}

代码示例来源:origin: com.harium.propan/propan

public KeyFrame(Matrix4 transform) {
  super();
  
  Vector3 position = transform.getTranslation(new Vector3());
  positionX = position.x;
  positionY = position.y;
  positionZ = position.z;
  
  scaleX = transform.getScaleX();
  scaleY = transform.getScaleX();
  scaleZ = transform.getScaleX();
  
  rotation = transform.getRotation(new Quaternion());
}

代码示例来源:origin: com.badlogicgames.gdx/gdx

/** @param scale The vector which will receive the (non-negative) scale components on each axis.
 * @return The provided vector for chaining. */
public Vector3 getScale (Vector3 scale) {
  return scale.set(getScaleX(), getScaleY(), getScaleZ());
}

代码示例来源:origin: com.harium.etyl/etyl-gdx-util

/** @param scale The vector which will receive the (non-negative) scale components on each axis.
 * @return The provided vector for chaining. */
public Vector3 getScale (Vector3 scale) {
  return scale.set(getScaleX(), getScaleY(), getScaleZ());
}

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