com.badlogic.gdx.scenes.scene2d.ui.Button.getStyle()方法的使用及代码示例

x33g5p2x  于2022-01-17 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Button.getStyle()方法的一些代码示例,展示了Button.getStyle()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Button.getStyle()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Button
类名称:Button
方法名:getStyle

Button.getStyle介绍

[英]Returns the button's style. Modifying the returned style may not have an effect until #setStyle(ButtonStyle) is called.
[中]返回按钮的样式。在调用#setStyle(ButtonStyle)之前,修改返回的样式可能不会产生效果。

代码示例

代码示例来源:origin: peakgames/libgdx-stagebuilder

@Override
public Actor build(BaseModel model, Group parent) {
  ButtonModel buttonModel = (ButtonModel) model;
  setTextures(buttonModel);
  Button button = new Button(up, down);
  if (buttonModel.getFrameDisabled() != null) {
    button.getStyle().disabled = disabled;
  }
  if ( buttonModel.getFrameChecked() != null){
    button.getStyle().checked = checked;
  }
  normalizeModelSize(buttonModel, parent, up.getMinWidth(), up.getMinHeight());
  setBasicProperties(model, button);
  return button;
}

代码示例来源:origin: bladecoder/bladecoder-adventure-engine

final Skin skin = ui.getSkin();
final Button button = new Button(new ButtonStyle());
final ButtonStyle style = button.getStyle();
style.up = style.down = skin.getDrawable("black");

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