net.minecraft.util.FoodStats.addExhaustion()方法的使用及代码示例

x33g5p2x  于2022-01-19 转载在 其他  
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本文整理了Java中net.minecraft.util.FoodStats.addExhaustion()方法的一些代码示例,展示了FoodStats.addExhaustion()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。FoodStats.addExhaustion()方法的具体详情如下:
包路径:net.minecraft.util.FoodStats
类名称:FoodStats
方法名:addExhaustion

FoodStats.addExhaustion介绍

暂无

代码示例

代码示例来源:origin: ForestryMC/Binnie

@Override
  protected IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing, World world, BlockPos position) {
    for (EntityPlayer player : this.getEntities(EntityPlayer.class, genome, housing)) {
      if (world.rand.nextInt(4) < wearsItems(player)) {
        continue;
      }
      player.getFoodStats().addExhaustion(4.0f);
      player.addPotionEffect(new PotionEffect(MobEffects.HUNGER, 100));
    }
    return storedData;
  }
},

代码示例来源:origin: TeamWizardry/Wizardry

((EntityPlayer) entity).getFoodStats().addExhaustion(1f);
});

代码示例来源:origin: PenguinSquad/Harvest-Festival

if (player == null) return; //No null players allowed
int level = player.getFoodStats().getFoodLevel();
if (amount > 0F) player.getFoodStats().addExhaustion(HFTools.EXHAUSTION_AMOUNT * amount); //Add Exhaustion
if (level > 2 && level <= 6) {

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