本文整理了Java中net.minecraft.util.FoodStats.addExhaustion()
方法的一些代码示例,展示了FoodStats.addExhaustion()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。FoodStats.addExhaustion()
方法的具体详情如下:
包路径:net.minecraft.util.FoodStats
类名称:FoodStats
方法名:addExhaustion
暂无
代码示例来源:origin: ForestryMC/Binnie
@Override
protected IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing, World world, BlockPos position) {
for (EntityPlayer player : this.getEntities(EntityPlayer.class, genome, housing)) {
if (world.rand.nextInt(4) < wearsItems(player)) {
continue;
}
player.getFoodStats().addExhaustion(4.0f);
player.addPotionEffect(new PotionEffect(MobEffects.HUNGER, 100));
}
return storedData;
}
},
代码示例来源:origin: TeamWizardry/Wizardry
((EntityPlayer) entity).getFoodStats().addExhaustion(1f);
});
代码示例来源:origin: PenguinSquad/Harvest-Festival
if (player == null) return; //No null players allowed
int level = player.getFoodStats().getFoodLevel();
if (amount > 0F) player.getFoodStats().addExhaustion(HFTools.EXHAUSTION_AMOUNT * amount); //Add Exhaustion
if (level > 2 && level <= 6) {
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