net.minecraft.client.gui.Gui.drawTexturedModalRect()方法的使用及代码示例

x33g5p2x  于2022-01-20 转载在 其他  
字(2.9k)|赞(0)|评价(0)|浏览(177)

本文整理了Java中net.minecraft.client.gui.Gui.drawTexturedModalRect()方法的一些代码示例,展示了Gui.drawTexturedModalRect()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Gui.drawTexturedModalRect()方法的具体详情如下:
包路径:net.minecraft.client.gui.Gui
类名称:Gui
方法名:drawTexturedModalRect

Gui.drawTexturedModalRect介绍

暂无

代码示例

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderTopRightCorner(Gui gui, int width) {
  gui.drawTexturedModalRect(width - 3, 0, u + 5, v, 3, 3);
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderBottomLeftCorner(Gui gui, int height) {
  gui.drawTexturedModalRect(0, height - 3, u + 11, v, 3, 3);
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderTopLeftCorner(Gui gui) {
  gui.drawTexturedModalRect(0, 0, u, v, 4, 4);
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderBottomRightCorner(Gui gui, int width, int height) {
  gui.drawTexturedModalRect(width - 4, height - 4, u + 15, v, 4, 4);
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderTopEdge(Gui gui, int width) {
  GL11.glPushMatrix();
  GL11.glTranslatef(4, 0, 0);
  GL11.glScaled(width - 7, 1, 0);
  gui.drawTexturedModalRect(0, 0, u + 4, v, 1, 3);
  GL11.glPopMatrix();
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderLeftEdge(Gui gui, int height) {
  GL11.glPushMatrix();
  GL11.glTranslatef(0, 4, 0);
  GL11.glScaled(1, height - 7, 0);
  gui.drawTexturedModalRect(0, 0, u, v + 4, 3, 1);
  GL11.glPopMatrix();
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderRightEdge(Gui gui, int width, int height) {
  GL11.glPushMatrix();
  GL11.glTranslatef(width - 3, 3, 0);
  GL11.glScaled(1, height - 7, 0);
  gui.drawTexturedModalRect(0, 0, u + 8, v, 3, 1);
  GL11.glPopMatrix();
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderBackground(Gui gui, int width, int height) {
  GL11.glPushMatrix();
  GL11.glTranslatef(2, 2, 0);
  GL11.glScalef(width - 4, height - 4, 0);
  gui.drawTexturedModalRect(0, 0, u + 19, v, 1, 1);
  GL11.glPopMatrix();
}

代码示例来源:origin: OpenMods/OpenModsLib

protected void renderBottomEdge(Gui gui, int width, int height) {
  GL11.glPushMatrix();
  GL11.glTranslatef(3, height - 3, 0);
  GL11.glScaled(width - 7, 1, 0);
  gui.drawTexturedModalRect(0, 0, u + 14, v, 1, 3);
  GL11.glPopMatrix();
}

代码示例来源:origin: SleepyTrousers/EnderIO

public static void render(@Nonnull Gui gui, int x, int y, int length, @Nonnull ExperienceContainer xpCont, int required) {
 String text = xpCont.getExperienceLevel() + "";
 int color = 8453920;
 boolean shadow = true;
 if (required > 0) {
  text += "/" + required;
  if (required > xpCont.getExperienceLevel()) {
   color = ColorUtil.getRGB(1f, 0, 0.1f);
   shadow = false;
  }
 }
 FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
 int strX = x + length / 2 - fr.getStringWidth(text) / 2;
 fr.drawString(text, strX, y - 11, color, shadow);
 RenderUtil.bindTexture(IconEIO.TEXTURE);
 GlStateManager.color(1f, 1f, 1f, 1f);
 int xpScaled = xpCont.getXpBarScaled(length - 2);
 // x, y, u, v, width, height
 // start of 'slot'
 gui.drawTexturedModalRect(x, y, 0, 91, 1, 5);
 gui.drawTexturedModalRect(x + 1, y, 1, 91, length - 2, 5);
 gui.drawTexturedModalRect(x + length - 1, y, 125, 91, 1, 5);
 RenderUtil.renderQuad2D(x + 1, y + 1, 0, xpScaled, 3, ColorUtil.getRGB(0, 127, 14));
}

相关文章