com.jme3.app.Application.getGuiViewPort()方法的使用及代码示例

x33g5p2x  于2022-01-16 转载在 其他  
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本文整理了Java中com.jme3.app.Application.getGuiViewPort()方法的一些代码示例,展示了Application.getGuiViewPort()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Application.getGuiViewPort()方法的具体详情如下:
包路径:com.jme3.app.Application
类名称:Application
方法名:getGuiViewPort

Application.getGuiViewPort介绍

暂无

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
  environment.getApplication().getGuiViewPort().detachScene(spatialIter.next());

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

@Override
public void update(float tpf) {    
  
  // update VR pose & cameras
  if( environment.getVRViewManager() != null ) {
    environment.getVRViewManager().update(tpf);    
  } else if( environment.getObserver() != null ) {
    environment.getCamera().setFrame(((Spatial)environment.getObserver()).getWorldTranslation(), ((Spatial)environment.getObserver()).getWorldRotation());
  }
  if( environment.isInVR() == false || environment.getVRGUIManager().getPositioningMode() == VRGUIPositioningMode.MANUAL ) {
    // only update geometric state here if GUI is in manual mode, or not in VR
    // it will get updated automatically in the viewmanager update otherwise
    // TODO isn't this done by SimpleApplication?
    for (Spatial spatial : application.getGuiViewPort().getScenes()) {
      //spatial.updateLogicalState(tpf);
      spatial.updateGeometricState();
    }    
  }
  // use the analog control on the first tracked controller to push around the mouse
  environment.getVRMouseManager().updateAnalogAsMouse(0, null, null, null, tpf);
}

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while(spatialIter.hasNext()){
  environment.getApplication().getGuiViewPort().detachScene(spatialIter.next());

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while(spatialIter.hasNext()){
  environment.getApplication().getGuiViewPort().detachScene(spatialIter.next());

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

Iterator<Spatial> spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while(spatialIter.hasNext()){
  offView.attachScene(spatialIter.next());

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

if( mouseImage.getParent() == null ) {
  environment.getApplication().getGuiViewPort().attachScene(mouseImage);         
  centerMouse();

代码示例来源:origin: jMonkeyEngine-Contributions/Lemur

@Override
protected void cleanup( Application app ) {
  if( includeDefaultNodes ) {
    removeCollisionRoot(app.getGuiViewPort());
    removeCollisionRoot(app.getViewPort());
  }
}

代码示例来源:origin: net.sf.phat/phat-core

@Override
public void runCommand(Application app) {
  Logger.getLogger(getClass().getName()).info("Starting video recording");
  
  VideoRenderAppState videoAppState = app.getStateManager()
      .getState(VideoRenderAppState.class);
  if (videoAppState == null) {
    videoAppState = new VideoRenderAppState();
    app.getStateManager().attach(videoAppState);
  }
 //  videoAppState.recordViewPort(app.getViewPort(), this.output);
  videoAppState.recordViewPort(app.getGuiViewPort(), this.output);
  setState(State.Success);
}

代码示例来源:origin: jMonkeyEngine-Contributions/Lemur

@Override
protected void initialize( Application app ) {
  if( includeDefaultNodes ) {
    addCollisionRoot(getApplication().getGuiViewPort(), PICK_LAYER_GUI);
    addCollisionRoot(getApplication().getViewPort(), PICK_LAYER_SCENE);
  }
}

代码示例来源:origin: jMonkeyEngine-Contributions/Lemur

public void setIncludeDefaultCollisionRoots( boolean b ) {
  this.includeDefaultNodes = b;
  if( isInitialized() ) {
    if( b ) {
      addCollisionRoot(getApplication().getGuiViewPort(), PICK_LAYER_GUI);
      addCollisionRoot(getApplication().getViewPort(), PICK_LAYER_SCENE);
    } else {
      removeCollisionRoot(getApplication().getGuiViewPort());
      removeCollisionRoot(getApplication().getViewPort());
    }
  }
}

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