net.minecraft.util.math.BlockPos.getZ()方法的使用及代码示例

x33g5p2x  于2022-01-16 转载在 其他  
字(7.5k)|赞(0)|评价(0)|浏览(128)

本文整理了Java中net.minecraft.util.math.BlockPos.getZ()方法的一些代码示例,展示了BlockPos.getZ()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。BlockPos.getZ()方法的具体详情如下:
包路径:net.minecraft.util.math.BlockPos
类名称:BlockPos
方法名:getZ

BlockPos.getZ介绍

暂无

代码示例

代码示例来源:origin: EngineHub/WorldEdit

public static BlockVector3 adapt(BlockPos pos) {
  return BlockVector3.at(pos.getX(), pos.getY(), pos.getZ());
}

代码示例来源:origin: Vazkii/Botania

@Override
public void recieveMana(int mana) {
  if(mana > 0)
    for(int i = 0; i < 10; i++)
      Botania.proxy.sparkleFX(pos.getX() + Math.random(), pos.getY() + Math.random(), pos.getZ() + Math.random(), 0.2F, 0.2F, 0.2F, 0.7F + 0.5F * (float) Math.random(), 5);
}

代码示例来源:origin: Vazkii/Botania

boolean checkAll(BlockPos[] relPositions, Block block) {
  for (BlockPos position : relPositions) {
    if(!checkPlatform(position.getX(), position.getZ(), block))
      return false;
  }
  return true;
}

代码示例来源:origin: EngineHub/WorldEdit

Location pos = new Location(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ());
Location pos = new Location(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ());

代码示例来源:origin: Vazkii/Botania

private boolean inRange(BlockPos pos, BlockPos srcPos, int range, double heightscale, boolean pointy) {
  if(pos.getY() >= srcPos.getY())
    return MathHelper.pointDistanceSpace(pos.getX(), 0, pos.getZ(), srcPos.getX(), 0, srcPos.getZ()) < range;
  else if(!pointy)
    return MathHelper.pointDistanceSpace(pos.getX(), pos.getY() / heightscale, pos.getZ(), srcPos.getX(), srcPos.getY() / heightscale, srcPos.getZ()) < range;
  else return MathHelper.pointDistanceSpace(pos.getX(), 0, pos.getZ(), srcPos.getX(), 0, srcPos.getZ()) < range - (srcPos.getY() - pos.getY()) / heightscale;
}

代码示例来源:origin: Vazkii/Botania

@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
  int hex = state.getValue(BotaniaStateProps.COLOR).getColorValue();
  int r = (hex & 0xFF0000) >> 16;
  int g = (hex & 0xFF00) >> 8;
  int b = hex & 0xFF;
  if(rand.nextDouble() < ConfigHandler.flowerParticleFrequency)
    Botania.proxy.sparkleFX(pos.getX() + 0.3 + rand.nextFloat() * 0.5, pos.getY() + 0.5 + rand.nextFloat() * 0.5, pos.getZ() + 0.3 + rand.nextFloat() * 0.5, r / 255F, g / 255F, b / 255F, rand.nextFloat(), 5);
}

代码示例来源:origin: Vazkii/Botania

private static int getGaiaGuardiansAround(World world, BlockPos source) {
  float range = 15F;
  List l = world.getEntitiesWithinAABB(EntityDoppleganger.class, new AxisAlignedBB(source.getX() + 0.5 - range, source.getY() + 0.5 - range, source.getZ() + 0.5 - range, source.getX() + 0.5 + range, source.getY() + 0.5 + range, source.getZ() + 0.5 + range));
  return l.size();
}

代码示例来源:origin: Vazkii/Botania

@Override
public ISparkEntity getAttachedSpark() {
  List<Entity> sparks = world.getEntitiesWithinAABB(Entity.class, new AxisAlignedBB(pos.getX(), pos.getY() + 1, pos.getZ(), pos.getX() + 1, pos.getY() + 2, pos.getZ() + 1), Predicates.instanceOf(ISparkEntity.class));
  if(sparks.size() == 1) {
    Entity e = sparks.get(0);
    return (ISparkEntity) e;
  }
  return null;
}

代码示例来源:origin: Vazkii/Botania

@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
  state = getActualState(state, world, pos);
  int hex = state.getValue(second ? BotaniaStateProps.DOUBLEFLOWER_VARIANT_2 : BotaniaStateProps.DOUBLEFLOWER_VARIANT_1).getColorValue();
  int r = (hex & 0xFF0000) >> 16;
  int g = (hex & 0xFF00) >> 8;
  int b = hex & 0xFF;
  if(rand.nextDouble() < ConfigHandler.flowerParticleFrequency)
    Botania.proxy.sparkleFX(pos.getX() + 0.3 + rand.nextFloat() * 0.5, pos.getY() + 0.5 + rand.nextFloat() * 0.5, pos.getZ() + 0.3 + rand.nextFloat() * 0.5, r / 255F, g / 255F, b / 255F, rand.nextFloat(), 5);
}

代码示例来源:origin: Vazkii/Botania

@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing par6, float par7, float par8, float par9) {
  TileEntity tile = world.getTileEntity(pos);
  if(tile instanceof TileTinyPotato) {
    ((TileTinyPotato) tile).interact(player, hand, player.getHeldItem(hand), par6);
    world.spawnParticle(EnumParticleTypes.HEART, pos.getX() + AABB.minX + Math.random() * (AABB.maxX - AABB.minX), pos.getY() + AABB.maxY, pos.getZ() + AABB.minZ + Math.random() * (AABB.maxZ - AABB.minZ), 0, 0 ,0);
  }
  return true;
}

代码示例来源:origin: Vazkii/Botania

private void particles(World world, BlockPos pos, Entity entity) {
  if(world instanceof WorldServer) {
    WorldServer ws = (WorldServer) world;
    ws.spawnParticle(EnumParticleTypes.EXPLOSION_NORMAL, entity.posX + entity.width / 2, entity.posY + entity.height / 2, entity.posZ + entity.width / 2, 100, entity.width, entity.height, entity.width, 0.05);
    ws.spawnParticle(EnumParticleTypes.PORTAL, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, 40, 0, 0, 0, 0.6);
  }
}

代码示例来源:origin: Vazkii/Botania

@Override
public void breakBlock(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state) {
  TileEnchanter enchanter = (TileEnchanter) world.getTileEntity(pos);
  if(!enchanter.itemToEnchant.isEmpty()) {
    world.spawnEntity(new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), enchanter.itemToEnchant));
  }
  world.updateComparatorOutputLevel(pos, state.getBlock());
  super.breakBlock(world, pos, state);
}

代码示例来源:origin: Vazkii/Botania

@Nonnull
@Override
public NBTTagCompound writeToNBT(NBTTagCompound par1nbtTagCompound) {
  NBTTagCompound ret = super.writeToNBT(par1nbtTagCompound);
  ret.setInteger(TAG_FLOWER_X, flowerPos.getX());
  ret.setInteger(TAG_FLOWER_Y, flowerPos.getY());
  ret.setInteger(TAG_FLOWER_Z, flowerPos.getZ());
  return ret;
}

代码示例来源:origin: Vazkii/Botania

private void keepInsideArena(EntityPlayer player) {
  if(vazkii.botania.common.core.helper.MathHelper.pointDistanceSpace(player.posX, player.posY, player.posZ, source.getX() + 0.5, source.getY() + 0.5, source.getZ() + 0.5) >= ARENA_RANGE) {
    Vector3 sourceVector = new Vector3(source.getX() + 0.5, source.getY() + 0.5, source.getZ() + 0.5);
    Vector3 playerVector = Vector3.fromEntityCenter(player);
    Vector3 motion = sourceVector.subtract(playerVector).normalize();
    player.motionX = motion.x;
    player.motionY = 0.2;
    player.motionZ = motion.z;
    player.velocityChanged = true;
  }
}

代码示例来源:origin: Vazkii/Botania

@Override
public void writePacketNBT(NBTTagCompound cmp) {
  cmp.setInteger(TAG_BIND_X, bindPos.getX());
  cmp.setInteger(TAG_BIND_Y, bindPos.getY());
  cmp.setInteger(TAG_BIND_Z, bindPos.getZ());
}

代码示例来源:origin: Vazkii/Botania

/**
   * Returns the multiblock component for the coordinates, adjusted based on the anchor
   */
  private MultiblockComponent getComponent(BlockPos pos) {
    return multiblock.getComponentForLocation(pos.add(new BlockPos(-anchorPos.getX(), -anchorPos.getY(), -anchorPos.getZ())));
  }
}

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

public long getSortValue()
{
  final TileEntity te = this.iHost.getTileEntity();
  return ( te.getPos().getZ() << 24 ) ^ ( te.getPos().getX() << 8 ) ^ te.getPos().getY();
}

代码示例来源:origin: Vazkii/Botania

@Override
public void writeToPacketNBT(NBTTagCompound cmp) {
  super.writeToPacketNBT(cmp);
  cmp.setInteger(TAG_BIND_X, bindPos.getX());
  cmp.setInteger(TAG_BIND_Y, bindPos.getY());
  cmp.setInteger(TAG_BIND_Z, bindPos.getZ());
}

代码示例来源:origin: Vazkii/Botania

public static void dispatchTEToNearbyPlayers(TileEntity tile) {
  SPacketUpdateTileEntity packet = tile.getUpdatePacket();
  if(packet != null && tile.getWorld() instanceof WorldServer) {
    PlayerChunkMapEntry chunk = ((WorldServer) tile.getWorld()).getPlayerChunkMap().getEntry(tile.getPos().getX() >> 4, tile.getPos().getZ() >> 4);
    if(chunk != null) {
      chunk.sendPacket(packet);
    }
  }
}

代码示例来源:origin: Vazkii/Botania

public static void dropInventory(TileSimpleInventory inv, World world, IBlockState state, BlockPos pos) {
  if(inv != null) {
    for(int j1 = 0; j1 < inv.getSizeInventory(); ++j1) {
      ItemStack itemstack = inv.getItemHandler().getStackInSlot(j1);
      if(!itemstack.isEmpty()) {
        net.minecraft.inventory.InventoryHelper.spawnItemStack(world, pos.getX(), pos.getY(), pos.getZ(), itemstack);
      }
    }
    world.updateComparatorOutputLevel(pos, state.getBlock());
  }
}

相关文章