本文整理了Java中org.bukkit.Server.getConsoleSender()
方法的一些代码示例,展示了Server.getConsoleSender()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Server.getConsoleSender()
方法的具体详情如下:
包路径:org.bukkit.Server
类名称:Server
方法名:getConsoleSender
[英]Gets a ConsoleCommandSender that may be used as an input source for this server.
[中]获取可能用作此服务器输入源的ConsoleCommandSender。
代码示例来源:origin: Bukkit/Bukkit
/**
* @see Server#getConsoleSender()
*/
public static ConsoleCommandSender getConsoleSender() {
return server.getConsoleSender();
}
代码示例来源:origin: SpigotMC/Spigot-API
/**
* @see Server#getConsoleSender()
*/
public static ConsoleCommandSender getConsoleSender() {
return server.getConsoleSender();
}
代码示例来源:origin: EngineHub/CommandHelper
@Override
public void broadcastMessage(String message) {
// Get the set of online players and include console.
Set<CommandSender> recipients = new HashSet<>(this.s.getOnlinePlayers());
recipients.add(this.s.getConsoleSender());
// Perform the broadcast.
this.bukkitBroadcastMessage(message, recipients);
}
代码示例来源:origin: NoCheatPlus/NoCheatPlus
@Override
public void run() {
Server server = Bukkit.getServer();
server.dispatchCommand(server.getConsoleSender(), cmd);
}
}, delay);
代码示例来源:origin: EngineHub/WorldGuard
@Override
public Actor matchPlayerOrConsole(Actor sender, String filter) throws CommandException {
// Let's see if console is wanted
if (filter.equalsIgnoreCase("#console")
|| filter.equalsIgnoreCase("*console*")
|| filter.equalsIgnoreCase("!")) {
return WorldGuardPlugin.inst().wrapCommandSender(Bukkit.getServer().getConsoleSender());
}
return matchSinglePlayer(sender, filter);
}
代码示例来源:origin: MilkBowl/Vault
@Override
public boolean groupAdd(String world, String group, String permission) {
if (world != null) {
permission = world + ":" + permission;
}
return plugin.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "permissions group setperm " + group + " " + permission + " true");
}
代码示例来源:origin: MilkBowl/Vault
@Override
public boolean groupRemove(String world, String group, String permission) {
if (world != null) {
permission = world + ":" + permission;
}
return plugin.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "permissions group unsetperm " + group + " " + permission);
}
代码示例来源:origin: MilkBowl/Vault
@Override
public boolean playerAddGroup(String world, String player, String group) {
if (world != null) {
return false;
}
return plugin.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "permissions player addgroup " + player + " " + group);
}
代码示例来源:origin: MilkBowl/Vault
@Override
public boolean playerRemoveGroup(String world, String player, String group) {
if (world != null) {
return false;
}
return plugin.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "permissions player removegroup " + player + " " + group);
}
代码示例来源:origin: MilkBowl/Vault
@Override
public boolean playerAdd(String world, String player, String permission) {
if (world != null) {
permission = world + ":" + permission;
}
return plugin.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "permissions player setperm " + player + " " + permission + " true");
}
代码示例来源:origin: MilkBowl/Vault
@Override
public boolean playerRemove(String world, String player, String permission) {
if (world != null) {
permission = world + ":" + permission;
}
return plugin.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "permissions player unsetperm " + player + " " + permission);
}
代码示例来源:origin: elBukkit/MagicPlugin
@Override
public void run() {
controller.checkResourcePack(
controller.getPlugin().getServer().getConsoleSender(),
true);
}
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
public void setLobby(Location lobby) {
if (this.region != null) {
if (this.region.getWorld().equals(lobby.getWorld())) {
BedwarsRel.getInstance().getServer().getConsoleSender().sendMessage(
ChatWriter.pluginMessage(ChatColor.RED + BedwarsRel
._l(BedwarsRel.getInstance().getServer().getConsoleSender(),
"errors.lobbyongameworld")));
return;
}
}
this.lobby = lobby;
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
public String getCodeMessage() {
return BedwarsRel
._l(BedwarsRel.getInstance().getServer().getConsoleSender(),
"gamecheck." + this.toString());
}
}
代码示例来源:origin: BedwarsRel/BedwarsRel
public String getCodeMessage() {
return BedwarsRel
._l(BedwarsRel.getInstance().getServer().getConsoleSender(),
"gamecheck." + this.toString());
}
}
代码示例来源:origin: BentoBoxWorld/BentoBox
public void registerWorld(World world) {
String cmd1 = MULTIVERSE_IMPORT + world.getName() + " " + world.getEnvironment().name().toLowerCase() + " -g " + BentoBox.getInstance().getName();
String cmd2 = MULTIVERSE_SET_GENERATOR + BentoBox.getInstance().getName() + " " + world.getName();
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), cmd1);
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), cmd2);
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
private synchronized void storeYamlStatistic(PlayerStatistic statistic) {
statistic.addCurrentValues();
this.fileDatabase.set("data." + statistic.getId().toString(), statistic.serialize());
try {
this.fileDatabase.save(this.databaseFile);
} catch (Exception ex) {
BedwarsRel.getInstance().getBugsnag().notify(ex);
BedwarsRel.getInstance().getServer().getConsoleSender().sendMessage(ChatWriter.pluginMessage(
ChatColor.RED + "Couldn't store statistic data for player with uuid: " + statistic.getId()
.toString()));
}
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
@Override
public String getString(String path) {
if (super.get(path) == null) {
BedwarsRel.getInstance().getServer().getConsoleSender()
.sendMessage(ChatWriter
.pluginMessage(ChatColor.GOLD + "No translation found for: \"" + path + "\""));
return "LOCALE_NOT_FOUND";
}
return ChatColor.translateAlternateColorCodes('&', super.getString(path));
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
@Override
public void run() {
if (BedwarsRel.getInstance().isSpigot()
&& BedwarsRel.getInstance().getBooleanConfig("bungeecord.spigot-restart", true)) {
BedwarsRel.getInstance().getServer()
.dispatchCommand(BedwarsRel.getInstance().getServer().getConsoleSender(),
"restart");
} else {
Bukkit.shutdown();
}
}
}.runTaskLater(BedwarsRel.getInstance(), 70L);
代码示例来源:origin: com.greatmancode/tools
@Override
public void sendMessage(String playerName, String message) {
Player p = ((BukkitLoader) getCaller().getLoader()).getServer().getPlayerExact(playerName);
if (p != null) {
p.sendMessage(getCaller().addColor(getCaller().getCommandPrefix() + message));
} else {
((BukkitLoader) getCaller().getLoader()).getServer().getConsoleSender().sendMessage(getCaller().addColor(getCaller().getCommandPrefix() + message));
}
}
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