net.minecraft.inventory.Slot.putStack()方法的使用及代码示例

x33g5p2x  于2022-01-30 转载在 其他  
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本文整理了Java中net.minecraft.inventory.Slot.putStack()方法的一些代码示例,展示了Slot.putStack()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Slot.putStack()方法的具体详情如下:
包路径:net.minecraft.inventory.Slot
类名称:Slot
方法名:putStack

Slot.putStack介绍

暂无

代码示例

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

public void clear()
{
  for( final Slot s : this.craftingSlots )
  {
    s.putStack( ItemStack.EMPTY );
  }
  for( final Slot s : this.outputSlots )
  {
    s.putStack( ItemStack.EMPTY );
  }
  this.detectAndSendChanges();
  this.getAndUpdateOutput();
}

代码示例来源:origin: Vazkii/Botania

@Nonnull
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) {
  ItemStack itemstack = ItemStack.EMPTY;
  Slot slot = inventorySlots.get(slotIndex);
  if(slot != null && slot.getHasStack()) {
    ItemStack itemstack1 = slot.getStack();
    itemstack = itemstack1.copy();
    if(slotIndex < 16) {
      if(!mergeItemStack(itemstack1, 16, 52, true))
        return ItemStack.EMPTY;
    } else {
      int i = itemstack.getItemDamage();
      if(i < 16) {
        Slot slot1 = inventorySlots.get(i);
        if(slot1.isItemValid(itemstack) && !mergeItemStack(itemstack1, i, i + 1, true))
          return ItemStack.EMPTY;
      }
    }
    if(itemstack1.isEmpty())
      slot.putStack(ItemStack.EMPTY);
    else slot.onSlotChanged();
    if(itemstack1.getCount() == itemstack.getCount())
      return ItemStack.EMPTY;
    slot.onTake(player, itemstack1);
  }
  return itemstack;
}

代码示例来源:origin: Vazkii/Botania

@Nonnull
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) {
  ItemStack itemstack = ItemStack.EMPTY;
  Slot slot = inventorySlots.get(slotIndex);
  if(slot != null && slot.getHasStack()) {
    ItemStack itemstack1 = slot.getStack();
    itemstack = itemstack1.copy();
    int boxStart = 7;
    int boxEnd = boxStart + 24;
    int invEnd = boxEnd + 36;
    
    if(slotIndex < boxEnd) {
      if(!mergeItemStack(itemstack1, boxEnd, invEnd, true))
        return ItemStack.EMPTY;
    } else {
      if(!itemstack1.isEmpty() && (itemstack1.getItem() instanceof IBauble || itemstack1.getItem() instanceof IManaItem) && !mergeItemStack(itemstack1, boxStart, boxEnd, false))
        return ItemStack.EMPTY;
    }
    if(itemstack1.isEmpty())
      slot.putStack(ItemStack.EMPTY);
    else slot.onSlotChanged();
    if(itemstack1.getCount() == itemstack.getCount())
      return ItemStack.EMPTY;
    slot.onTake(player, itemstack1);
  }
  return itemstack;
}

代码示例来源:origin: ForestryMC/Binnie

public void setItemStacks(final ItemStack[] array) {
  int i = 0;
  for (final ItemStack item : array) {
    if (i >= this.slots.size()) {
      return;
    }
    ControlSlot controlSlot = this.slots.get(i);
    Slot slot = controlSlot.slot;
    slot.putStack(item);
    ++i;
  }
}

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

cca.getCraftingItem().putStack( baseContainer.getTargetStack().asItemStackRepresentation() );

代码示例来源:origin: AlgorithmX2/Chisels-and-Bits

@Override
public void client()
{
  final Container cc = ClientSide.instance.getPlayer().openContainer;
  if ( cc instanceof BagContainer )
  {
    ( (BagContainer) cc ).customSlots.get( index ).putStack( is );
  }
}

代码示例来源:origin: p455w0rd/WirelessCraftingTerminal

@Override
public void putStack(@Nonnull ItemStack itemStack) {
  if (!isPhantom() || canAdjustPhantom()) {
    super.putStack(itemStack);
  }
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
public void putStack(ItemStack itemStack) {
  if (!isPhantom() || canAdjustPhantom()) {
    super.putStack(itemStack);
  }
}

代码示例来源:origin: raoulvdberge/refinedstorage

@Override
  public void accept(I ingredient) {
    slot.putStack((ItemStack) ingredient);
    RS.INSTANCE.network.sendToServer(new MessageSlotFilterSet(slot.slotNumber, (ItemStack) ingredient));
  }
});

代码示例来源:origin: SleepyTrousers/EnderIO

@Override
public void putStack(@Nonnull ItemStack stack) {
 if (stack.getCount() <= getItemStackLimit(stack)) {
  super.putStack(stack);
 } else {
  throw new RuntimeException("Invalid stacksize. " + stack.getCount() + " is more than the allowed limit of " + getItemStackLimit(stack)
    + ". THIS IS NOT AN ERROR IN ENDER IO BUT THE CALLING MOD!");
 }
}

代码示例来源:origin: Darkhax-Minecraft/Bookshelf

@Override
  public void putStack (@Nullable ItemStack stack) {
    
    ItemStack copy = stack;
    
    if (!copy.isEmpty()) {
      
      copy = copy.copy();
      copy.setCount(1);
    }
    
    super.putStack(copy);
  }
}

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

a.putStack( testA );
b.putStack( testB );

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

tis.setCount( tis.getCount() - placeAble );
  d.putStack( t );
  tis.setCount( tis.getCount() - placeAble );
  d.putStack( t );
d.putStack( tmp );

代码示例来源:origin: CoFH/CoFHCore

@Override
public ItemStack slotClick(int slotId, int mouseButton, ClickType modifier, EntityPlayer player) {
  Slot slot = slotId < 0 ? null : this.inventorySlots.get(slotId);
  if (slot instanceof SlotFalseCopy) {
    if (mouseButton == 2) {
      slot.putStack(ItemStack.EMPTY);
    } else {
      slot.putStack(player.inventory.getItemStack().isEmpty() ? ItemStack.EMPTY : player.inventory.getItemStack().copy());
    }
    return player.inventory.getItemStack();
  }
  return super.slotClick(slotId, mouseButton, modifier, player);
}

代码示例来源:origin: GregTechCE/GregTech

private static void fillPhantomSlot(Slot slot, ItemStack stackHeld, int mouseButton) {
  if (stackHeld.isEmpty()) {
    slot.putStack(ItemStack.EMPTY);
    return;
  }
  int stackSize = mouseButton == 0 ? stackHeld.getCount() : 1;
  if (stackSize > slot.getSlotStackLimit()) {
    stackSize = slot.getSlotStackLimit();
  }
  ItemStack phantomStack = stackHeld.copy();
  phantomStack.setCount(stackSize);
  slot.putStack(phantomStack);
}

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

s.putStack( ItemStack.EMPTY );
s.putStack( hand.copy() );
s.putStack( is );
s.putStack( is );
s.putStack( is );

代码示例来源:origin: sinkillerj/ProjectE

@Nonnull
@Override
public ItemStack slotClick(int slot, int button, ClickType flag, EntityPlayer player)
{
  if (slot >= 0 && getSlot(slot) instanceof SlotGhost && !getSlot(slot).getStack().isEmpty())
  {
    getSlot(slot).putStack(ItemStack.EMPTY);
    return ItemStack.EMPTY;
  } else
  {
    return super.slotClick(slot, button, flag, player);
  }
}

代码示例来源:origin: ForestryMC/Binnie

private ItemStack shiftClick(final EntityPlayer player, final int slotnumber) {
  final TransferRequest request = this.getShiftClickRequest(player, slotnumber);
  TransferResult transferResult = request.transfer(player, true);
  if (transferResult.isSuccess()) {
    NonNullList<ItemStack> results = transferResult.getRemaining();
    if (results.size() == 1) {
      final ItemStack itemstack = results.get(0);
      final Slot shiftClickedSlot = this.inventorySlots.get(slotnumber);
      shiftClickedSlot.putStack(itemstack);
      shiftClickedSlot.onSlotChanged();
    }
  }
  return ItemStack.EMPTY;
}

代码示例来源:origin: Nividica/ThaumicEnergistics

@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) {
  if (ForgeUtil.isClient() || index < 0 || index > this.inventorySlots.size())
    return super.transferStackInSlot(playerIn, index);
  Slot slot = this.inventorySlots.get(index);
  if (slot.getHasStack() && !slot.getStack().isEmpty()) {
    IAEItemStack remaining = AEUtil.inventoryInsert(this.channel.createStack(slot.getStack()), this.monitor, this.part.source, Actionable.MODULATE);
    slot.putStack(remaining == null ? ItemStack.EMPTY : remaining.createItemStack());
    this.detectAndSendChanges();
  }
  return super.transferStackInSlot(playerIn, index);
}

代码示例来源:origin: ldtteam/minecolonies

@Override
  public void putStack(final ItemStack stack)
  {
    if (buildingId != null && FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER && !ItemStackUtils.isEmpty(stack))
    {
      final Colony colony = ColonyManager.getColonyByWorld(colonyId, world);
      final AbstractBuilding building = colony.getBuildingManager().getBuilding(buildingId);
      final CitizenData citizenData = colony.getCitizenManager().getCitizen(citizenId);
      building.overruleNextOpenRequestOfCitizenWithStack(citizenData, stack);
    }
    super.putStack(stack);
  }
});

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