本文整理了Java中org.luaj.vm2.LuaTable.rawset()
方法的一些代码示例,展示了LuaTable.rawset()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。LuaTable.rawset()
方法的具体详情如下:
包路径:org.luaj.vm2.LuaTable
类名称:LuaTable
方法名:rawset
[英]caller must ensure key is not nil
[中]调用方必须确保密钥不是nil
代码示例来源:origin: hsllany/HtmlNative
public LuaValue call(LuaValue table, LuaValue index, LuaValue value) {
LuaTable t = table.checktable();
t.rawset(index.checknotnil(), value);
return t;
}
}
代码示例来源:origin: M66B/XPrivacyLua
public LuaValue call(LuaValue table, LuaValue index, LuaValue value) {
LuaTable t = table.checktable();
t.rawset(index.checknotnil(), value);
return t;
}
}
代码示例来源:origin: mirkosertic/GameComposer
@Override
public LuaValue call(LuaValue table, LuaValue index, LuaValue value) {
LuaTable t = table.checktable();
t.rawset(index.checknotnil(), value);
return t;
}
}
代码示例来源:origin: mirkosertic/GameComposer
/**
* Construct table with named and unnamed parts.
* @param named Named elements in order {@code key-a, value-a, key-b, value-b, ... }
* @param unnamed Unnamed elements in order {@code value-1, value-2, ... }
* @param lastarg Additional unnamed values beyond {@code unnamed.length}
*/
public LuaTable(LuaValue[] named, LuaValue[] unnamed, Varargs lastarg) {
int nn = (named!=null? named.length: 0);
int nu = (unnamed!=null? unnamed.length: 0);
int nl = (lastarg!=null? lastarg.narg(): 0);
presize(nu+nl, nn>>1);
for ( int i=0; i<nu; i++ )
rawset(i+1,unnamed[i]);
if ( lastarg != null )
for ( int i=1,n=lastarg.narg(); i<=n; ++i )
rawset(nu+i,lastarg.arg(i));
for ( int i=0; i<nn; i+=2 )
if (!named[i+1].isnil())
rawset(named[i], named[i+1]);
}
代码示例来源:origin: M66B/XPrivacyLua
/**
* Construct table with named and unnamed parts.
* @param named Named elements in order {@code key-a, value-a, key-b, value-b, ... }
* @param unnamed Unnamed elements in order {@code value-1, value-2, ... }
* @param lastarg Additional unnamed values beyond {@code unnamed.length}
*/
public LuaTable(LuaValue[] named, LuaValue[] unnamed, Varargs lastarg) {
int nn = (named!=null? named.length: 0);
int nu = (unnamed!=null? unnamed.length: 0);
int nl = (lastarg!=null? lastarg.narg(): 0);
presize(nu+nl, nn>>1);
for ( int i=0; i<nu; i++ )
rawset(i+1,unnamed[i]);
if ( lastarg != null )
for ( int i=1,n=lastarg.narg(); i<=n; ++i )
rawset(nu+i,lastarg.arg(i));
for ( int i=0; i<nn; i+=2 )
if (!named[i+1].isnil())
rawset(named[i], named[i+1]);
}
代码示例来源:origin: hsllany/HtmlNative
/**
* Construct table with named and unnamed parts.
* @param named Named elements in order {@code key-a, value-a, key-b, value-b, ... }
* @param unnamed Unnamed elements in order {@code value-1, value-2, ... }
* @param lastarg Additional unnamed values beyond {@code unnamed.length}
*/
public LuaTable(LuaValue[] named, LuaValue[] unnamed, Varargs lastarg) {
int nn = (named!=null? named.length: 0);
int nu = (unnamed!=null? unnamed.length: 0);
int nl = (lastarg!=null? lastarg.narg(): 0);
presize(nu+nl, nn>>1);
for ( int i=0; i<nu; i++ )
rawset(i+1,unnamed[i]);
if ( lastarg != null )
for ( int i=1,n=lastarg.narg(); i<=n; ++i )
rawset(nu+i,lastarg.arg(i));
for ( int i=0; i<nn; i+=2 )
if (!named[i+1].isnil())
rawset(named[i], named[i+1]);
}
代码示例来源:origin: mirkosertic/GameComposer
/** Insert an element at a position in a list-table
*
* @param pos the position to remove
* @param value The value to insert
*/
public void insert(int pos, LuaValue value) {
if ( pos == 0 )
pos = length()+1;
while ( ! value.isnil() ) {
LuaValue v = rawget( pos );
rawset(pos++, value);
value = v;
}
}
代码示例来源:origin: hsllany/HtmlNative
/** Insert an element at a position in a list-table
*
* @param pos the position to remove
* @param value The value to insert
*/
public void insert(int pos, LuaValue value) {
if ( pos == 0 )
pos = rawlen()+1;
while ( ! value.isnil() ) {
LuaValue v = rawget( pos );
rawset(pos++, value);
value = v;
}
}
代码示例来源:origin: M66B/XPrivacyLua
/** Insert an element at a position in a list-table
*
* @param pos the position to remove
* @param value The value to insert
*/
public void insert(int pos, LuaValue value) {
if ( pos == 0 )
pos = rawlen()+1;
while ( ! value.isnil() ) {
LuaValue v = rawget( pos );
rawset(pos++, value);
value = v;
}
}
代码示例来源:origin: M66B/XPrivacyLua
public void set( int key, LuaValue value ) {
if ( m_metatable==null || ! rawget(key).isnil() || ! settable(this,LuaInteger.valueOf(key),value) )
rawset(key, value);
}
代码示例来源:origin: mirkosertic/GameComposer
@Override
public void set( int key, LuaValue value ) {
if ( m_metatable==null || ! rawget(key).isnil() || ! settable(this,LuaInteger.valueOf(key),value) )
rawset(key, value);
}
代码示例来源:origin: hsllany/HtmlNative
public void set( int key, LuaValue value ) {
if ( m_metatable==null || ! rawget(key).isnil() || ! settable(this,LuaInteger.valueOf(key),value) )
rawset(key, value);
}
代码示例来源:origin: M66B/XPrivacyLua
/** Remove the element at a position in a list-table
*
* @param pos the position to remove
* @return The removed item, or {@link #NONE} if not removed
*/
public LuaValue remove(int pos) {
int n = rawlen();
if ( pos == 0 )
pos = n;
else if (pos > n)
return NONE;
LuaValue v = rawget(pos);
for ( LuaValue r=v; !r.isnil(); ) {
r = rawget(pos+1);
rawset(pos++, r);
}
return v.isnil()? NONE: v;
}
代码示例来源:origin: mirkosertic/GameComposer
/** Remove the element at a position in a list-table
*
* @param pos the position to remove
* @return The removed item, or {@link #NONE} if not removed
*/
public LuaValue remove(int pos) {
int n = length();
if ( pos == 0 )
pos = n;
else if (pos > n)
return NONE;
LuaValue v = rawget(pos);
for ( LuaValue r=v; !r.isnil(); ) {
r = rawget(pos+1);
rawset(pos++, r);
}
return v.isnil()? NONE: v;
}
代码示例来源:origin: hsllany/HtmlNative
/** Remove the element at a position in a list-table
*
* @param pos the position to remove
* @return The removed item, or {@link #NONE} if not removed
*/
public LuaValue remove(int pos) {
int n = rawlen();
if ( pos == 0 )
pos = n;
else if (pos > n)
return NONE;
LuaValue v = rawget(pos);
for ( LuaValue r=v; !r.isnil(); ) {
r = rawget(pos+1);
rawset(pos++, r);
}
return v.isnil()? NONE: v;
}
代码示例来源:origin: M66B/XPrivacyLua
/** caller must ensure key is not nil */
public void set( LuaValue key, LuaValue value ) {
if (!key.isvalidkey() && !metatag(NEWINDEX).isfunction())
typerror("table index");
if ( m_metatable==null || ! rawget(key).isnil() || ! settable(this,key,value) )
rawset(key, value);
}
代码示例来源:origin: hsllany/HtmlNative
/** caller must ensure key is not nil */
public void set( LuaValue key, LuaValue value ) {
if (!key.isvalidkey() && !metatag(NEWINDEX).isfunction())
typerror("table index");
if ( m_metatable==null || ! rawget(key).isnil() || ! settable(this,key,value) )
rawset(key, value);
}
代码示例来源:origin: mirkosertic/GameComposer
/** caller must ensure key is not nil */
@Override
public void set( LuaValue key, LuaValue value ) {
if (!key.isvalidkey() && !metatag(NEWINDEX).isfunction())
typerror("table index");
if ( m_metatable==null || ! rawget(key).isnil() || ! settable(this,key,value) )
rawset(key, value);
}
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