本文整理了Java中us.ihmc.euclid.tuple4D.Quaternion.<init>
方法的一些代码示例,展示了Quaternion.<init>
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Quaternion.<init>
方法的具体详情如下:
包路径:us.ihmc.euclid.tuple4D.Quaternion
类名称:Quaternion
方法名:<init>
暂无
代码示例来源:origin: us.ihmc/ihmc-robotics-toolkit
public Quaternion getOrientationCopy()
{
Quaternion orientationCopy = new Quaternion();
getOrientation(orientationCopy);
return orientationCopy;
}
代码示例来源:origin: us.ihmc/ihmc-interfaces
public SO3TrajectoryPointMessage()
{
orientation_ = new us.ihmc.euclid.tuple4D.Quaternion();
angular_velocity_ = new us.ihmc.euclid.tuple3D.Vector3D();
}
代码示例来源:origin: us.ihmc/ihmc-robotics-toolkit
public static Quaternion nextQuaternion(Random random, double minMaxAngleRange)
{
AxisAngle orientation = nextAxisAngle(random, minMaxAngleRange);
Quaternion quat = new Quaternion();
quat.set(orientation);
return quat;
}
代码示例来源:origin: us.ihmc/ihmc-interfaces
public KinematicsToolboxOutputStatus()
{
desired_joint_angles_ = new us.ihmc.idl.IDLSequence.Float (100, "type_5");
desired_root_translation_ = new us.ihmc.euclid.tuple3D.Vector3D();
desired_root_orientation_ = new us.ihmc.euclid.tuple4D.Quaternion();
}
代码示例来源:origin: us.ihmc/ros2-common-interfaces
public InteractiveMarkerControl()
{
name_ = new java.lang.StringBuilder(255);
orientation_ = new us.ihmc.euclid.tuple4D.Quaternion();
markers_ = new us.ihmc.idl.IDLSequence.Object<visualization_msgs.msg.dds.Marker> (100, new visualization_msgs.msg.dds.MarkerPubSubType());
description_ = new java.lang.StringBuilder(255);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
private PelvisOrientationTrajectoryMessage createPelvisOrientationTrajectoryMessage(Vector3D rotationAxis, double rotationAngle)
{
AxisAngle desiredPelvisAxisAngle = new AxisAngle(rotationAxis, rotationAngle);
Quaternion desiredPelvisQuat = new Quaternion();
desiredPelvisQuat.set(desiredPelvisAxisAngle);
PelvisOrientationTrajectoryMessage pelvisOrientationTrajectoryMessage = HumanoidMessageTools.createPelvisOrientationTrajectoryMessage(3.0,
desiredPelvisQuat);
return pelvisOrientationTrajectoryMessage;
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
public TestingEnvironment()
{
terrain = new CombinedTerrainObject3D(getClass().getSimpleName());
terrain.addBox(-0.2, -0.225, 3.2, 0.225, -0.1, 0.0);
terrain.addBox(0.15, 0.05, 0.45, 0.25, 0.15);
terrain.addBox(0.6, -0.05, 0.775, -0.25, 0.08);
terrain.addCylinder(new RigidBodyTransform(new Quaternion(0.0, 0.0, 0.0, 1.0), new Point3D(1.5, 0.15, 0.1)), 0.2, 0.15, YoAppearance.Grey());
terrain.addCylinder(new RigidBodyTransform(new Quaternion(0.0, 0.0, 0.0, 1.0), new Point3D(1.8, -0.15, 0.1)), 0.2, 0.025, YoAppearance.Grey());
terrain.addBox(1.96, 0.125, 1.99, 0.0, 0.2);
terrain.addBox(2.235, 0.175, 2.265, 0.25, 0.2);
}
代码示例来源:origin: us.ihmc/ihmc-robotics-toolkit-test
private static double getAngleDifference(Quaternion q1, Quaternion q2)
{
Quaternion qDifference = new Quaternion(q1);
qDifference.multiplyConjugateOther(q2);
AxisAngle axisAngle = new AxisAngle();
axisAngle.set(qDifference);
return axisAngle.getAngle();
}
}
代码示例来源:origin: us.ihmc/ihmc-jmonkey-engine-toolkit
@Override
protected void doRotateInstruction(Graphics3DRotateInstruction graphics3dObjectRotateMatrix)
{
QuaternionBasics quat4d = new us.ihmc.euclid.tuple4D.Quaternion(graphics3dObjectRotateMatrix.getRotationMatrix());
// DON'T USE THIS: the method in Quat4d is flawed and doesn't work for some rotation matrices!
// quat4d.set(graphics3dObjectRotateMatrix.getRotationMatrix());
Quaternion quaternion = new Quaternion();
JMEDataTypeUtils.packVectMathQuat4dInJMEQuaternion(quat4d, quaternion);
rotate(quaternion);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
private boolean isOrientationEqual(QuaternionReadOnly initialQuat, QuaternionReadOnly finalQuat, double angleEpsilon)
{
Quaternion quatDifference = new Quaternion(initialQuat);
quatDifference.multiplyConjugateOther(finalQuat);
AxisAngle angleDifference = new AxisAngle();
angleDifference.set(quatDifference);
AngleTools.trimAngleMinusPiToPi(angleDifference.getAngle());
return Math.abs(angleDifference.getAngle()) < angleEpsilon;
}
代码示例来源:origin: us.ihmc/ihmc-humanoid-robotics
public static WallPosePacket createWallPosePacket(double cuttingRadius, Tuple3DReadOnly centerPosition, RotationMatrixReadOnly rotationMatrix)
{
WallPosePacket message = new WallPosePacket();
message.setCuttingRadius(cuttingRadius);
message.getCenterPosition().set(centerPosition);
message.getCenterOrientation().set(new Quaternion(rotationMatrix));
return message;
}
代码示例来源:origin: us.ihmc/ihmc-humanoid-behaviors
private void submitFootPose(RobotSide robotSide, FramePose3D desiredFootPose)
{
desiredFootPose.changeFrame(worldFrame);
Point3D desiredFootPosition = new Point3D();
Quaternion desiredFootOrientation = new Quaternion();
desiredFootPose.get(desiredFootPosition, desiredFootOrientation);
FootTrajectoryTask task = new FootTrajectoryTask(robotSide, desiredFootPosition, desiredFootOrientation, footTrajectoryBehavior,
trajectoryTime.getDoubleValue());
pipeLine.submitSingleTaskStage(task);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
private Footstep generateFootstep(FramePose2D footPose2d, RigidBodyBasics foot, ReferenceFrame soleFrame, RobotSide robotSide, double height, Vector3D planeNormal)
{
double yaw = footPose2d.getYaw();
Point3D position = new Point3D(footPose2d.getX(), footPose2d.getY(), height);
Quaternion orientation = new Quaternion();
RotationTools.computeQuaternionFromYawAndZNormal(yaw, planeNormal, orientation);
FramePose3D footstepPose = new FramePose3D(ReferenceFrame.getWorldFrame(), position, orientation);
Footstep footstep = new Footstep(robotSide, footstepPose);
return footstep;
}
代码示例来源:origin: us.ihmc/ihmc-jmonkey-engine-toolkit
public QuaternionBasics getCameraRotation()
{
Quaternion quat = new Quaternion(getRotation());
JMEGeometryUtils.transformFromJMECoordinatesToZup(quat);
quat.multLocal(convertLookingForwardToLookingUp);
return new us.ihmc.euclid.tuple4D.Quaternion(quat.getX(), quat.getY(), quat.getZ(), quat.getW());
}
代码示例来源:origin: us.ihmc/ihmc-humanoid-robotics
public void computeChestTrajectoryMessage()
{
checkIfDataHasBeenSet();
ReferenceFrame chestFrame = fullRobotModelToUseForConversion.getChest().getBodyFixedFrame();
Quaternion desiredQuaternion = new Quaternion();
FrameQuaternion desiredOrientation = new FrameQuaternion(chestFrame);
desiredOrientation.changeFrame(worldFrame);
desiredQuaternion.set(desiredOrientation);
ReferenceFrame pelvisZUpFrame = referenceFrames.getPelvisZUpFrame();
ChestTrajectoryMessage chestTrajectoryMessage = HumanoidMessageTools.createChestTrajectoryMessage(trajectoryTime, desiredQuaternion, worldFrame, pelvisZUpFrame);
output.getChestTrajectoryMessage().set(chestTrajectoryMessage);
}
代码示例来源:origin: us.ihmc/ihmc-humanoid-robotics
public void computePelvisTrajectoryMessage()
{
checkIfDataHasBeenSet();
Point3D desiredPosition = new Point3D();
Quaternion desiredOrientation = new Quaternion();
ReferenceFrame pelvisFrame = fullRobotModelToUseForConversion.getRootJoint().getFrameAfterJoint();
FramePose3D desiredPelvisPose = new FramePose3D(pelvisFrame);
desiredPelvisPose.changeFrame(worldFrame);
desiredPelvisPose.get(desiredPosition, desiredOrientation);
PelvisTrajectoryMessage pelvisTrajectoryMessage = HumanoidMessageTools.createPelvisTrajectoryMessage(trajectoryTime, desiredPosition, desiredOrientation);
output.getPelvisTrajectoryMessage().set(pelvisTrajectoryMessage);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
private ChestTrajectoryMessage createRandomChestMessage(double trajectoryTime, Random random)
{
OneDoFJointBasics[] spineClone = MultiBodySystemFactories.cloneOneDoFJointKinematicChain(pelvis, chest);
MultiBodySystemRandomTools.nextStateWithinJointLimits(random, JointStateType.CONFIGURATION, spineClone);
RigidBodyBasics chestClone = spineClone[spineClone.length - 1].getSuccessor();
FrameQuaternion desiredRandomChestOrientation = new FrameQuaternion(chestClone.getBodyFixedFrame());
desiredRandomChestOrientation.changeFrame(ReferenceFrame.getWorldFrame());
Quaternion desiredOrientation = new Quaternion(desiredRandomChestOrientation);
return HumanoidMessageTools.createChestTrajectoryMessage(trajectoryTime, desiredOrientation, ReferenceFrame.getWorldFrame(), ReferenceFrame.getWorldFrame());
}
代码示例来源:origin: us.ihmc/ihmc-jmonkey-engine-toolkit
public static RigidBodyTransform jmeTransformToTransform3D(Transform jmeTransform)
{
Quaternion jmeQuat = jmeTransform.getRotation();
Vector3f jmeVect = jmeTransform.getTranslation();
us.ihmc.euclid.tuple4D.Quaternion quat = new us.ihmc.euclid.tuple4D.Quaternion(jmeQuat.getX(), jmeQuat.getY(), jmeQuat.getZ(), jmeQuat.getW());
Vector3D vect = new Vector3D(jmeVect.getX(), jmeVect.getY(), jmeVect.getZ());
RigidBodyTransform ret = new RigidBodyTransform(quat, vect);
return ret;
}
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
public static Quaternion findQuat4d(String nameSpace, String prefix, String suffix, SimulationConstructionSet scs)
{
double x = scs.getVariable(nameSpace, YoFrameVariableNameTools.createQxName(prefix, suffix)).getValueAsDouble();
double y = scs.getVariable(nameSpace, YoFrameVariableNameTools.createQyName(prefix, suffix)).getValueAsDouble();
double z = scs.getVariable(nameSpace, YoFrameVariableNameTools.createQzName(prefix, suffix)).getValueAsDouble();
double s = scs.getVariable(nameSpace, YoFrameVariableNameTools.createQsName(prefix, suffix)).getValueAsDouble();
return new Quaternion(x, y, z, s);
}
代码示例来源:origin: us.ihmc/ihmc-avatar-interfaces-test
private void executeMessage(ChestTrajectoryMessage message, RigidBodyBasics chest) throws SimulationExceededMaximumTimeException
{
double controllerDT = getRobotModel().getControllerDT();
drcSimulationTestHelper.publishToController(message);
double trajectoryTime = message.getSo3Trajectory().getTaskspaceTrajectoryPoints().getLast().getTime();
assertTrue(drcSimulationTestHelper.simulateAndBlockAndCatchExceptions(trajectoryTime + 5.0 * controllerDT));
Quaternion desired = new Quaternion(message.getSo3Trajectory().getTaskspaceTrajectoryPoints().getLast().getOrientation());
assertChestDesired(drcSimulationTestHelper.getSimulationConstructionSet(), desired, chest);
}
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