本文整理了Java中android.view.View.onWindowFocusChanged()
方法的一些代码示例,展示了View.onWindowFocusChanged()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。View.onWindowFocusChanged()
方法的具体详情如下:
包路径:android.view.View
类名称:View
方法名:onWindowFocusChanged
暂无
代码示例来源:origin: aa112901/remusic
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: joyoyao/superCleanMaster
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
if (hasWindowFocus) {
if (mWaveLength == 0) {
startWave();
}
}
}
代码示例来源:origin: nuptboyzhb/SuperSwipeRefreshLayout
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: Hankkin/MyCartDemo
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
if (hasWindowFocus) {
}
}
代码示例来源:origin: alienjun/AJWaveRefreshForAndroid
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
// start();
}
代码示例来源:origin: Hankkin/MyCartDemo
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
if (hasWindowFocus) {
}
}
代码示例来源:origin: alienjun/AJWaveRefreshForAndroid
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
// start();
}
代码示例来源:origin: jineshfrancs/BatteryProgressView
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
}
ValueAnimator.AnimatorUpdateListener animatorUpdateListener = new ValueAnimator.AnimatorUpdateListener() {
代码示例来源:origin: GaoGersy/MultiSelecter
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: redfish64/TinyTravelTracker
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: ckcz123/PKUHelper-Android
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
updateBar();
}
代码示例来源:origin: rokudol/PswText
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
if (!hasWindowFocus) {
input.hideSoftInputFromWindow(this.getWindowToken(), 0);
}
}
代码示例来源:origin: QuadFlask/colorpicker
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
updateColorWheel();
currentColorCircle = findNearestByColor(initialColor);
}
代码示例来源:origin: ckcz123/PKUHelper-Android
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
updateColorWheel();
currentColorCircle = findNearestByColor(initialColor);
}
代码示例来源:origin: wangxp423/ViewExercise
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
if (hasWindowFocus) {
init();
}
else {
stop();
}
}
代码示例来源:origin: li2/learning-android-open-source
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
// Turn on and off animations based on the window focus.
// Alternately, we could update the game state using the Activity onResume()
// and onPause() lifecycle events.
if (hasWindowFocus) {
getHandler().postDelayed(mAnimationRunnable, ANIMATION_TIME_STEP);
mLastStepTime = SystemClock.uptimeMillis();
} else {
getHandler().removeCallbacks(mAnimationRunnable);
mDPadState = 0;
if (mShip != null) {
mShip.setHeading(0, 0);
mShip.setVelocity(0, 0);
}
}
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: qiubiteme/android_api_demos
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
// Turn on and off animations based on the window focus.
// Alternately, we could update the game state using the Activity onResume()
// and onPause() lifecycle events.
if (hasWindowFocus) {
getHandler().postDelayed(mAnimationRunnable, ANIMATION_TIME_STEP);
mLastStepTime = SystemClock.uptimeMillis();
} else {
getHandler().removeCallbacks(mAnimationRunnable);
mDPadState = 0;
if (mShip != null) {
mShip.setHeading(0, 0);
mShip.setVelocity(0, 0);
}
}
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: JimSeker/bluetooth
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
// Turn on and off animations based on the window focus.
// Alternately, we could update the game state using the Activity
// onResume()
// and onPause() lifecycle events.
if (hasWindowFocus) {
mLastStepTime = SystemClock.uptimeMillis();
mInputManager.onResume();
} else {
int numShips = mShips.size();
for (int i = 0; i < numShips; i++) {
Ship currentShip = mShips.valueAt(i);
if (currentShip != null) {
currentShip.setHeading(0, 0);
currentShip.setVelocity(0, 0);
currentShip.mDPadState = 0;
}
}
mInputManager.onPause();
}
super.onWindowFocusChanged(hasWindowFocus);
}
代码示例来源:origin: Demidong/ClockView
/**
* 获取View的宽高在构造方法中拿不到的,getWidth(),getHeight()都会为零
* @param hasWindowFocus
*/
@Override
public void onWindowFocusChanged(boolean hasWindowFocus) {
super.onWindowFocusChanged(hasWindowFocus);
mMaxRadius = getWidth() > getHeight() ? getHeight() / 2 : getWidth() / 2;
invalidate();
}
/**
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