mage.abilities.Ability.resolve()方法的使用及代码示例

x33g5p2x  于2022-01-17 转载在 其他  
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本文整理了Java中mage.abilities.Ability.resolve()方法的一些代码示例,展示了Ability.resolve()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Ability.resolve()方法的具体详情如下:
包路径:mage.abilities.Ability
类名称:Ability
方法名:resolve

Ability.resolve介绍

[英]Resolves this ability and puts any effects it produces into play. This method should only be called if the #activate(mage.game.Game,boolean) method returned true.
[中]解决此能力并将其产生的任何效果发挥作用。只有当#activate(mage.game.game,boolean)方法返回true时,才应调用此方法。

代码示例

代码示例来源:origin: magefree/mage

ability.resolve(game);
actionCount++;
return true;

代码示例来源:origin: magefree/mage

@Override
public boolean resolve(Game game) {
  if (ability.getTargets().stillLegal(ability, game) || !canFizzle()) {
    boolean result = ability.resolve(game);
    game.getStack().remove(this, game);
    return result;
  }
  if (!game.isSimulation()) {
    game.informPlayers("Ability has been fizzled: " + getRule());
  }
  counter(null, game);
  game.getStack().remove(this, game);
  return false;
}

代码示例来源:origin: magefree/mage

manaAbiltiy.resolve(this);
} else {
  TriggeredAbility newAbility = ability.copy();

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