本文整理了Java中org.luaj.vm2.LuaTable.tableOf()
方法的一些代码示例,展示了LuaTable.tableOf()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。LuaTable.tableOf()
方法的具体详情如下:
包路径:org.luaj.vm2.LuaTable
类名称:LuaTable
方法名:tableOf
暂无
代码示例来源:origin: tonivade/claudb
private LuaValue createBinding(RedisBinding redis) {
LuaTable binding = LuaTable.tableOf();
binding.set("call", redis);
return binding;
}
代码示例来源:origin: M66B/XPrivacyLua
public static LuaTable make(boolean weakkeys, boolean weakvalues) {
LuaString mode;
if ( weakkeys && weakvalues ) {
mode = LuaString.valueOf("kv");
} else if ( weakkeys ) {
mode = LuaString.valueOf("k");
} else if ( weakvalues ) {
mode = LuaString.valueOf("v");
} else {
return LuaTable.tableOf();
}
LuaTable table = LuaTable.tableOf();
LuaTable mt = LuaTable.tableOf(new LuaValue[] { LuaValue.MODE, mode });
table.setmetatable(mt);
return table;
}
代码示例来源:origin: hsllany/HtmlNative
public static LuaTable make(boolean weakkeys, boolean weakvalues) {
LuaString mode;
if ( weakkeys && weakvalues ) {
mode = LuaString.valueOf("kv");
} else if ( weakkeys ) {
mode = LuaString.valueOf("k");
} else if ( weakvalues ) {
mode = LuaString.valueOf("v");
} else {
return LuaTable.tableOf();
}
LuaTable table = LuaTable.tableOf();
LuaTable mt = LuaTable.tableOf(new LuaValue[] { LuaValue.MODE, mode });
table.setmetatable(mt);
return table;
}
代码示例来源:origin: mirkosertic/GameComposer
public static LuaTable make(boolean weakkeys, boolean weakvalues) {
LuaString mode;
if ( weakkeys && weakvalues ) {
mode = LuaString.valueOf("kv");
} else if ( weakkeys ) {
mode = LuaString.valueOf("k");
} else if ( weakvalues ) {
mode = LuaString.valueOf("v");
} else {
return LuaTable.tableOf();
}
LuaTable table = LuaTable.tableOf();
LuaTable mt = LuaTable.tableOf(new LuaValue[] { LuaValue.MODE, mode });
table.setmetatable(mt);
return table;
}
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