本文整理了Java中net.minecraft.item.Item.getDefaultInstance()
方法的一些代码示例,展示了Item.getDefaultInstance()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Item.getDefaultInstance()
方法的具体详情如下:
包路径:net.minecraft.item.Item
类名称:Item
方法名:getDefaultInstance
暂无
代码示例来源:origin: Funwayguy/BetterQuesting
subList.add(item.getDefaultInstance());
代码示例来源:origin: ValkyrienWarfare/Valkyrien-Warfare-Revamped
public static void runFinishingTouches(PhysicsWrapperEntity wrapperEntity, Schematic lootGet) {
BlockPos centerInSchematic = new BlockPos(-(lootGet.width / 2), 128 - (lootGet.height / 2), -(lootGet.length / 2));
BlockPos centerDifference = wrapperEntity.wrapping.refrenceBlockPos.subtract(centerInSchematic);
BlockPos realSkyControllerPos = skyControllerPos.add(centerDifference);
BlockPos realSkulkerBoxPos = skulkerBoxPos.add(centerDifference);
wrapperEntity.world.setBlockState(realSkyControllerPos, ValkyrienWarfareWorld.INSTANCE.skydungeon_controller.getDefaultState());
wrapperEntity.yaw = Math.random() * 360D;
TileEntityShulkerBox skulkerTile = (TileEntityShulkerBox) wrapperEntity.world.getTileEntity(realSkulkerBoxPos);
ItemStack stack = ValkyrienWarfareWorld.INSTANCE.etheriumCrystal.getDefaultInstance().copy();
stack.stackSize = 5;
skulkerTile.setInventorySlotContents(new Random().nextInt(26), stack);
TileEntitySkyTempleController skyTile = (TileEntitySkyTempleController) wrapperEntity.world.getTileEntity(realSkyControllerPos);
skyTile.setOriginPos(new Vector(wrapperEntity.posX, wrapperEntity.posY, wrapperEntity.posZ));
}
}
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