com.badlogic.gdx.scenes.scene2d.ui.Image.setFillParent()方法的使用及代码示例

x33g5p2x  于2022-01-21 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Image.setFillParent()方法的一些代码示例,展示了Image.setFillParent()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Image.setFillParent()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Image
类名称:Image
方法名:setFillParent

Image.setFillParent介绍

暂无

代码示例

代码示例来源:origin: moribitotech/MTX

public void setBackgroundTexture(TextureRegion textureBackground,
    Scaling scaling, boolean fillParent, boolean touchable) {
  Drawable tBg = new TextureRegionDrawable(textureBackground);
  Image imgbg = new Image(tBg, scaling);
  this.imageBackground = imgbg;
  imgbg.setFillParent(fillParent);
  if (!touchable) {
    imgbg.setTouchable(Touchable.disabled);
  }
  addActor(imgbg);
  //
  MtxLogger.log(logActive, true, logTag, "World bacground image set");
}

代码示例来源:origin: moribitotech/MTX

/**
 * Set stage background. Sets the image (Adds to stage as image)
 * 
 * @param backgroundTextureRegion
 * 
 * */
public void setBackgroundTexture(TextureRegion textureBackground) {
  Drawable tBg = new TextureRegionDrawable(textureBackground);
  Image imgbg = new Image(tBg, Scaling.stretch);
  imgbg.setFillParent(true);
  stage.addActor(imgbg);
  //
  MtxLogger.log(logActive, true, logTag, "SCREEN BG IMAGE SET: "
      + getScreenName());
}

代码示例来源:origin: langurmonkey/gaiasky

i.setFillParent(true);
i.setAlign(Align.center);
i.setColor(0.3f, 0.8f, 0.3f, .9f);
i.setFillParent(true);
i.setAlign(Align.center);
i.setColor(0.3f, 0.8f, 0.3f, .9f);
i.setFillParent(true);
i.setAlign(Align.center);
i.setColor(0.3f, 0.8f, 0.3f, .9f);

代码示例来源:origin: manuelbua/uracer-kotd

bg.setFillParent(true);
root.addActor(bg);

代码示例来源:origin: manuelbua/uracer-kotd

bg.setFillParent(true);
root.addActor(bg);

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