com.badlogic.gdx.scenes.scene2d.ui.Image.setScale()方法的使用及代码示例

x33g5p2x  于2022-01-21 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Image.setScale()方法的一些代码示例,展示了Image.setScale()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Image.setScale()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Image
类名称:Image
方法名:setScale

Image.setScale介绍

暂无

代码示例

代码示例来源:origin: libgdx/libgdx

public void create () {
  stage = new Stage();
  Gdx.input.setInputProcessor(stage);
  texture = new Texture("data/group-debug.png");
  Image image = new Image(texture);
  image.setScaling(Scaling.fit);
  image.setBounds(100, 100, 400, 200);
  stage.addActor(image);
  Image image2 = new Image(texture);
  image2.setScaling(Scaling.fit);
  image.setBounds(100, 100, 400, 200);
  image2.setOrigin(200, 100);
  image2.setScale(0.5f);
  stage.addActor(image2);
}

代码示例来源:origin: oakes/libgdx-examples

Image createPiece(int index) {
  Image piece = new Image(shapes[index]);
  piece.setScale(scale);
  piece.setPosition(0, viewHeight - (4 * scale));
  stage.addActor(piece);
  return piece;
}

代码示例来源:origin: kbz/SIFTrain

float scale = targetHeight / sourceHeight;
splashImage.setScale(scale);
splashImage.setX(stage.getWidth() / 2 - (scale * splashImage.getWidth()) / 2);

代码示例来源:origin: xietansheng/Game2048ForGDX

bgImage.setOrigin(0, 0);
bgImage.setScale(getWidth() / bgImage.getWidth(), getHeight() / bgImage.getHeight());
addActor(bgImage);

代码示例来源:origin: xietansheng/Game2048ForGDX

bgImage.setOrigin(0, 0);
bgImage.setScale(getWidth() / bgImage.getWidth(), getHeight() / bgImage.getHeight());
addActor(bgImage);

代码示例来源:origin: langurmonkey/gaiasky

Image logoimg = new Image(logotex);
float scl = GlobalConf.SCALE_FACTOR / 2.5f;
logoimg.setScale(scl);
logoimg.setOrigin(Align.center);

代码示例来源:origin: xietansheng/Game2048ForGDX

bgImage.setOrigin(0, 0);
bgImage.setScale(getWidth() / bgImage.getWidth(), getHeight() / bgImage.getHeight());
addActor(bgImage);

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