本文整理了Java中com.jogamp.opengl.math.Quaternion.normalize
方法的一些代码示例,展示了Quaternion.normalize
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Quaternion.normalize
方法的具体详情如下:
包路径:com.jogamp.opengl.math.Quaternion
类名称:Quaternion
方法名:normalize
[英]Normalize a quaternion required if to be used as a rotational quaternion.
Implementation Details:
代码示例来源:origin: ch.unibas.cs.gravis/scalismo-native-stub
return rotateByAngleY(headingY).rotateByAngleZ(attitudeZ).rotateByAngleX(bankX).normalize();
代码示例来源:origin: org.jogamp.jogl/jogl
return rotateByAngleY(headingY).rotateByAngleZ(attitudeZ).rotateByAngleX(bankX).normalize();
代码示例来源:origin: org.jogamp.jogl/jogl-all-noawt
return rotateByAngleY(headingY).rotateByAngleZ(attitudeZ).rotateByAngleX(bankX).normalize();
代码示例来源:origin: org.jogamp.jogl/jogl
return setFromAxes(xAxisOut, yAxisOut, zAxisOut).normalize();
代码示例来源:origin: ch.unibas.cs.gravis/scalismo-native-stub
return setFromAxes(xAxisOut, yAxisOut, zAxisOut).normalize();
代码示例来源:origin: org.jogamp.jogl/jogl-all-noawt
return setFromAxes(xAxisOut, yAxisOut, zAxisOut).normalize();
代码示例来源:origin: ch.unibas.cs.gravis/scalismo-native-stub
y = sinHeadingXcosAttitude * cosBankX + cosHeadingXsinAttitude * sinBankX;
z = cosHeadingXsinAttitude * cosBankX - sinHeadingXcosAttitude * sinBankX;
return normalize();
代码示例来源:origin: org.jogamp.jogl/jogl-all-noawt
y = sinHeadingXcosAttitude * cosBankX + cosHeadingXsinAttitude * sinBankX;
z = cosHeadingXsinAttitude * cosBankX - sinHeadingXcosAttitude * sinBankX;
return normalize();
代码示例来源:origin: org.jogamp.jogl/jogl
y = sinHeadingXcosAttitude * cosBankX + cosHeadingXsinAttitude * sinBankX;
z = cosHeadingXsinAttitude * cosBankX - sinHeadingXcosAttitude * sinBankX;
return normalize();
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