本文整理了Java中com.badlogic.gdx.scenes.scene2d.Group.stageToLocalCoordinates()
方法的一些代码示例,展示了Group.stageToLocalCoordinates()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Group.stageToLocalCoordinates()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.Group
类名称:Group
方法名:stageToLocalCoordinates
暂无
代码示例来源:origin: libgdx/libgdx
/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
if (parent != null) parent.stageToLocalCoordinates(stageCoords);
parentToLocalCoordinates(stageCoords);
return stageCoords;
}
代码示例来源:origin: libgdx/libgdx
/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
if (parent != null) parent.stageToLocalCoordinates(stageCoords);
parentToLocalCoordinates(stageCoords);
return stageCoords;
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
if (parent != null) parent.stageToLocalCoordinates(stageCoords);
parentToLocalCoordinates(stageCoords);
return stageCoords;
}
代码示例来源:origin: narfman0/GDXWorld
/** Adds the given Actor to the given Group at the coordinates relative to the Stage.
* @param actor the Actor to add to the given Group
* @param newParent the Group to add the given Actor to */
public static void addAtStageCoordinates(Actor actor, Group newParent) {
tmp.set(positionInStageCoordinates(actor));
newParent.stageToLocalCoordinates(tmp);
newParent.addActor(actor);
actor.setPosition(tmp.x, tmp.y);
}
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