com.badlogic.gdx.scenes.scene2d.Group.stageToLocalCoordinates()方法的使用及代码示例

x33g5p2x  于2022-01-20 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.Group.stageToLocalCoordinates()方法的一些代码示例,展示了Group.stageToLocalCoordinates()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Group.stageToLocalCoordinates()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.Group
类名称:Group
方法名:stageToLocalCoordinates

Group.stageToLocalCoordinates介绍

暂无

代码示例

代码示例来源:origin: libgdx/libgdx

/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
  if (parent != null) parent.stageToLocalCoordinates(stageCoords);
  parentToLocalCoordinates(stageCoords);
  return stageCoords;
}

代码示例来源:origin: libgdx/libgdx

/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
  if (parent != null) parent.stageToLocalCoordinates(stageCoords);
  parentToLocalCoordinates(stageCoords);
  return stageCoords;
}

代码示例来源:origin: com.badlogicgames.gdx/gdx

/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
  if (parent != null) parent.stageToLocalCoordinates(stageCoords);
  parentToLocalCoordinates(stageCoords);
  return stageCoords;
}

代码示例来源:origin: narfman0/GDXWorld

/** Adds the given Actor to the given Group at the coordinates relative to the Stage.
 *  @param actor the Actor to add to the given Group
 *  @param newParent the Group to add the given Actor to */
public static void addAtStageCoordinates(Actor actor, Group newParent) {
  tmp.set(positionInStageCoordinates(actor));
  newParent.stageToLocalCoordinates(tmp);
  newParent.addActor(actor);
  actor.setPosition(tmp.x, tmp.y);
}

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