本文整理了Java中com.badlogic.gdx.scenes.scene2d.Group.notify()
方法的一些代码示例,展示了Group.notify()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Group.notify()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.Group
类名称:Group
方法名:notify
暂无
代码示例来源:origin: libgdx/libgdx
for (int i = ancestors.size - 1; i >= 0; i--) {
Group currentTarget = (Group)ancestorsArray[i];
currentTarget.notify(event, true);
if (event.isStopped()) return event.isCancelled();
((Group)ancestorsArray[i]).notify(event, false);
if (event.isStopped()) return event.isCancelled();
代码示例来源:origin: libgdx/libgdx
for (int i = ancestors.size - 1; i >= 0; i--) {
Group currentTarget = (Group)ancestorsArray[i];
currentTarget.notify(event, true);
if (event.isStopped()) return event.isCancelled();
((Group)ancestorsArray[i]).notify(event, false);
if (event.isStopped()) return event.isCancelled();
代码示例来源:origin: com.badlogicgames.gdx/gdx
for (int i = ancestors.size - 1; i >= 0; i--) {
Group currentTarget = (Group)ancestorsArray[i];
currentTarget.notify(event, true);
if (event.isStopped()) return event.isCancelled();
((Group)ancestorsArray[i]).notify(event, false);
if (event.isStopped()) return event.isCancelled();
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