本文整理了Java中com.ardor3d.scenegraph.Node.updateGeometricState()
方法的一些代码示例,展示了Node.updateGeometricState()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Node.updateGeometricState()
方法的具体详情如下:
包路径:com.ardor3d.scenegraph.Node
类名称:Node
方法名:updateGeometricState
暂无
代码示例来源:origin: Renanse/Ardor3D
protected void updateBlendStates(final Spatial highlight) {
_handle.acceptVisitor(new Visitor() {
@Override
public void visit(final Spatial spatial) {
final BlendState bs = (BlendState) spatial.getLocalRenderState(StateType.Blend);
if (bs != null) {
bs.setSourceFunction(spatial == highlight ? SourceFunction.One : SourceFunction.SourceAlpha);
}
}
}, true);
_handle.updateGeometricState(0);
}
代码示例来源:origin: Renanse/Ardor3D
public void update(final ReadOnlyTimer timer, final InteractManager manager) {
_handle.updateGeometricState(timer.getTimePerFrame());
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public void updateGeometricState(final double time, final boolean initiator) {
super.updateGeometricState(time, initiator);
if (!_popovers.isEmpty()) {
for (int i = 0, max = _popovers.size(); i < max; i++) {
_popovers.get(i).updateGeometricState(time, true);
}
}
if (_ttip != null && _ttip.isVisible()) {
_ttip.updateGeometricState(time, true);
}
}
代码示例来源:origin: com.ardor3d/ardor3d-ui
@Override
public void updateGeometricState(final double time, final boolean initiator) {
super.updateGeometricState(time, initiator);
if (!_popupMenus.isEmpty()) {
for (int i = 0, max = _popupMenus.size(); i < max; i++) {
_popupMenus.get(i).updateGeometricState(time, true);
}
}
if (_ttip != null && _ttip.isVisible()) {
_ttip.updateGeometricState(time, true);
}
}
代码示例来源:origin: com.ardor3d/ardor3d-core
@Override
protected void updateChildren(final double time) {
_imposterQuad.updateGeometricState(time, false);
if (_doUpdate && (!_haveDrawn || shouldDoUpdate(_cam))) {
_targetScene.updateGeometricState(time, false);
}
}
代码示例来源:origin: Renanse/Ardor3D
@Override
protected void updateChildren(final double time) {
_imposterQuad.updateGeometricState(time, false);
if (_doUpdate && (!_haveDrawn || shouldDoUpdate(_cam))) {
_targetScene.updateGeometricState(time, false);
}
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public void render(final Renderer renderer, final InteractManager manager) {
final Spatial spat = manager.getSpatialTarget();
if (spat == null) {
return;
}
_handle.setTranslation(spat.getWorldTranslation());
_handle.updateGeometricState(0);
renderer.draw(_handle);
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public void render(final Renderer renderer, final InteractManager manager) {
final Spatial spat = manager.getSpatialTarget();
if (spat == null) {
return;
}
_handle.setTranslation(spat.getWorldTranslation());
_handle.updateGeometricState(0);
renderer.draw(_handle);
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public void render(final Renderer renderer, final InteractManager manager) {
final Spatial spat = manager.getSpatialTarget();
if (spat == null) {
return;
}
_handle.setTranslation(spat.getWorldTranslation());
_handle.updateGeometricState(0);
renderer.draw(_handle);
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public void render(final Renderer renderer, final InteractManager manager) {
final Spatial spat = manager.getSpatialTarget();
if (spat == null) {
return;
}
_handle.setTranslation(spat.getWorldTranslation());
_handle.updateGeometricState(0);
renderer.draw(_handle);
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public void render(final Renderer renderer, final InteractManager manager) {
final Spatial spat = manager.getSpatialTarget();
if (spat == null) {
return;
}
_handle.setTranslation(spat.getWorldTranslation());
_handle.updateGeometricState(0);
renderer.draw(_handle);
}
代码示例来源:origin: Renanse/Ardor3D
public void update(final ReadOnlyTimer timer) {
final double tpf = timer.getTimePerFrame();
// Execute update queue items
GameTaskQueueManager.getManager(ParticleEditorFrame.GLOBAL_CONTEXT).getQueue(GameTaskQueue.UPDATE).execute();
_logicalLayer.checkTriggers(tpf);
rootNode.updateGeometricState(tpf);
if (Constants.stats) {
final Camera cam = Camera.getCurrentCamera();
if (cam != null) {
labGraph.setTranslation((cam.getWidth() - .5f * labGraph.getWidth()), (.5f * labGraph.getHeight()), 0);
}
statNode.updateGeometricState(tpf);
}
}
代码示例来源:origin: Renanse/Ardor3D
public RotateWidget(final IFilterList filterList) {
super(filterList);
_handle = new Node("rotationHandle");
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
if (RotateWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(RotateWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public MovePlanarWidget(final IFilterList filterList) {
super(filterList);
_handle = new Node("moveHandle");
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
if (MovePlanarWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(MovePlanarWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public MoveWidget(final IFilterList filterList) {
super(filterList);
_handle = new Node("moveHandle");
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
if (MoveWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(MoveWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public SimpleScaleWidget withArrow(final ReadOnlyVector3 arrowDirection, final ReadOnlyColorRGBA color,
final double lengthGap, final double tipGap) {
_arrowDirection = new Vector3(arrowDirection);
_handle = new InteractArrow("scaleHandle", 1.0, 0.125, lengthGap, tipGap);
if (!_arrowDirection.equals(Vector3.UNIT_Z)) {
_handle.setRotation(new Quaternion().fromVectorToVector(Vector3.UNIT_Z, _arrowDirection));
}
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
((Arrow) _handle).setDefaultColor(color);
final ZBufferState zstate = new ZBufferState();
zstate.setWritable(false);
zstate.setFunction(TestFunction.Always);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.PostBucket);
_handle.updateGeometricState(0);
return this;
}
代码示例来源:origin: Renanse/Ardor3D
public MoveMultiPlanarWidget(final IFilterList filterList, final double extent) {
super(filterList);
_handle = new Node("moveHandle");
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
_handle.setRenderState(blend);
final ZBufferState zstate = new ZBufferState();
zstate.setFunction(TestFunction.LessThanOrEqualTo);
_handle.setRenderState(zstate);
_handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
_handle.updateGeometricState(0);
createDefaultHandle(extent);
if (MoveMultiPlanarWidget.DEFAULT_CURSOR != null) {
setMouseOverCallback(new SetCursorCallback(MoveMultiPlanarWidget.DEFAULT_CURSOR));
}
}
代码示例来源:origin: Renanse/Ardor3D
public void init() {
if (Constants.stats) {
Constants.updateGraphs = true;
}
rootNode.getSceneHints().setCullHint(CullHint.Dynamic);
statNode.getSceneHints().setCullHint(CullHint.Never);
grid = createGrid();
rootNode.attachChild(grid);
particleNode = new Node("particles");
rootNode.attachChild(particleNode);
final ZBufferState zbuf = new ZBufferState();
zbuf.setWritable(false);
zbuf.setEnabled(true);
zbuf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo);
particleNode.setRenderState(zbuf);
statNode.updateGeometricState(0, true);
};
代码示例来源:origin: com.ardor3d/ardor3d-effects
@Override
public void updateGeometricState(final double time, final boolean initiator) {
super.updateGeometricState(time, initiator);
if (isRotateWithScene()) {
代码示例来源:origin: Renanse/Ardor3D
@Override
public void updateGeometricState(final double time, final boolean initiator) {
super.updateGeometricState(time, initiator);
if (isRotateWithScene()) {
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