本文整理了Java中com.ardor3d.scenegraph.Node.setLastFrustumIntersection()
方法的一些代码示例,展示了Node.setLastFrustumIntersection()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Node.setLastFrustumIntersection()
方法的具体详情如下:
包路径:com.ardor3d.scenegraph.Node
类名称:Node
方法名:setLastFrustumIntersection
暂无
代码示例来源:origin: com.ardor3d/ardor3d-core
protected void doDraw(final Spatial spat) {
// Override parent's last frustum test to avoid accidental incorrect cull
if (spat.getParent() != null) {
spat.getParent().setLastFrustumIntersection(Camera.FrustumIntersect.Intersects);
}
// do rtt scene render
spat.onDraw(_parentRenderer);
}
代码示例来源:origin: com.ardor3d/ardor3d-core
protected void doDraw(final Spatial spat) {
// Override parent's last frustum test to avoid accidental incorrect cull
if (spat.getParent() != null) {
spat.getParent().setLastFrustumIntersection(Camera.FrustumIntersect.Intersects);
}
// do rtt scene render
spat.onDraw(_parentRenderer);
}
代码示例来源:origin: Renanse/Ardor3D
protected void doDrawSpatial(final Spatial spat) {
// Override parent's last frustum test to avoid accidental incorrect cull
if (spat.getParent() != null) {
spat.getParent().setLastFrustumIntersection(Camera.FrustumIntersect.Intersects);
}
// do rtt scene render
spat.onDraw(_parentRenderer);
}
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