本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Table.getPrefWidth()
方法的一些代码示例,展示了Table.getPrefWidth()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Table.getPrefWidth()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Table
类名称:Table
方法名:getPrefWidth
暂无
代码示例来源:origin: libgdx/libgdx
public float getPrefWidth () {
return Math.max(super.getPrefWidth(), titleTable.getPrefWidth() + getPadLeft() + getPadRight());
}
代码示例来源:origin: libgdx/libgdx
public float getPrefWidth () {
return Math.max(super.getPrefWidth(), titleTable.getPrefWidth() + getPadLeft() + getPadRight());
}
代码示例来源:origin: libgdx/libgdx
public float getPrefWidth () {
float width = super.getPrefWidth();
if (style.up != null) width = Math.max(width, style.up.getMinWidth());
if (style.down != null) width = Math.max(width, style.down.getMinWidth());
if (style.checked != null) width = Math.max(width, style.checked.getMinWidth());
return width;
}
代码示例来源:origin: libgdx/libgdx
public float getPrefWidth () {
float width = super.getPrefWidth();
if (style.up != null) width = Math.max(width, style.up.getMinWidth());
if (style.down != null) width = Math.max(width, style.down.getMinWidth());
if (style.checked != null) width = Math.max(width, style.checked.getMinWidth());
return width;
}
代码示例来源:origin: libgdx/libgdx
table2.setTransform(true);
table2.setScaleX(1.5f);
table2.setOrigin(table2.getPrefWidth() / 2, table2.getPrefHeight() / 2);
代码示例来源:origin: kotcrab/vis-ui
@Override
public float getPrefWidth () {
if (table == null) return 0;
if (actionRunning == false) {
if (collapsed)
return 0;
else
return table.getPrefWidth();
}
return currentWidth;
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public float getPrefWidth () {
return table == null ? 0 : table.getPrefWidth();
}
代码示例来源:origin: mbrlabs/Mundus
@Override
public float getPrefWidth() {
return table == null ? 0 : table.getPrefWidth();
}
代码示例来源:origin: jsjolund/GdxDemo3D
public float getPrefWidth() {
return super.getPrefWidth() * scale;
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public boolean act (float delta) {
if (collapsed) {
currentWidth -= delta * 1000;
if (currentWidth <= 0) {
currentWidth = 0;
collapsed = true;
actionRunning = false;
}
} else {
currentWidth += delta * 1000;
if (currentWidth > table.getPrefWidth()) {
currentWidth = table.getPrefWidth();
collapsed = false;
actionRunning = false;
}
}
invalidateHierarchy();
return !actionRunning;
}
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public void layout () {
if (table == null) return;
table.setBounds(0, 0, table.getPrefWidth(), table.getPrefHeight());
if (actionRunning == false) {
if (collapsed)
currentWidth = 0;
else
currentWidth = table.getPrefWidth();
}
}
代码示例来源:origin: dsaltares/libgdx-cookbook
public float getPrefWidth () {
float width = super.getPrefWidth();
if (style.background != null) width = Math.max(width, style.background.getMinWidth());
return width;
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public float getPrefWidth () {
return Math.max(super.getPrefWidth(), titleTable.getPrefWidth() + getPadLeft() + getPadRight());
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public float getPrefWidth () {
float width = super.getPrefWidth();
if (style.up != null) width = Math.max(width, style.up.getMinWidth());
if (style.down != null) width = Math.max(width, style.down.getMinWidth());
if (style.checked != null) width = Math.max(width, style.checked.getMinWidth());
return width;
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public float get (Actor actor) {
if (actor instanceof Widget) {
Widget widget = (Widget) actor;
return widget.isVisible() ? widget.getPrefWidth() : 0;
}
if (actor instanceof Table) {
Table table = (Table) actor;
return table.isVisible() ? table.getPrefWidth() : 0;
}
throw new IllegalStateException("Unsupported actor type for PrefWidthIfVisibleValue: " + actor.getClass());
}
}
代码示例来源:origin: com.github.xaguzman/gamedevlib-libgdx
public float getPrefWidth () {
return Math.max(super.getPrefWidth(), titleLabel.getPrefWidth() + getPadLeft() + getPadRight());
}
代码示例来源:origin: manuelbua/uracer-kotd
@Override
public float getPrefWidth () {
return Math.max(super.getPrefWidth(), getTitleWidth() + getPadLeft() + getPadRight());
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public void layout () {
if (table == null) return;
table.setBounds(0, 0, table.getPrefWidth(), table.getPrefHeight());
if (actionRunning == false) {
if (collapsed)
currentHeight = 0;
else
currentHeight = table.getPrefHeight();
}
}
代码示例来源:origin: kotcrab/vis-ui
public void setCollapsed (boolean collapse, boolean withAnimation) {
this.collapsed = collapse;
updateTouchable();
if (table == null) return;
actionRunning = true;
if (withAnimation) {
addAction(collapseAction);
} else {
if (collapse) {
currentWidth = 0;
collapsed = true;
} else {
currentWidth = table.getPrefWidth();
collapsed = false;
}
actionRunning = false;
invalidateHierarchy();
}
}
代码示例来源:origin: jsjolund/GdxDemo3D
@Override
protected void sizeChanged () {
super.sizeChanged();
float scaleX = 1;
float scaleY = 1;
float scaleTolerance = 0.001f;
if (getPrefWidth() > getWidth())
scaleX -= (rootTable.getPrefWidth() - getWidth()) / (float) getPrefWidth();
// if (getPrefHeight() > getHeight())
// scaleY -= (getPrefHeight() - getHeight()) / (float)getPrefHeight();
if (MathUtils.isEqual(scaleX, 1, scaleTolerance) && MathUtils.isEqual(scaleY, 1, scaleTolerance)) {
Gdx.app.log(TAG, "No need to scale rootTable: scaleX = " + scaleX + " scaleY = " + scaleY);
setTransform(false);
setOrigin(0, 0);
setScale(1);
} else {
Gdx.app.log(TAG, "Scaling rootTable: scaleX = " + scaleX + " scaleY = " + scaleY);
setTransform(true);
setOrigin(0, 0);
setScale(scaleX, scaleY);
}
}
};
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