本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Table.setTouchable()
方法的一些代码示例,展示了Table.setTouchable()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Table.setTouchable()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Table
类名称:Table
方法名:setTouchable
暂无
代码示例来源:origin: libgdx/libgdx
/** Creates a table with a skin, which enables the {@link #add(CharSequence)} and {@link #add(CharSequence, String)} methods to
* be used. */
public Table (Skin skin) {
this.skin = skin;
cellDefaults = obtainCell();
setTransform(false);
setTouchable(Touchable.childrenOnly);
}
代码示例来源:origin: libgdx/libgdx
/** Creates a table with a skin, which enables the {@link #add(CharSequence)} and {@link #add(CharSequence, String)} methods to
* be used. */
public Table (Skin skin) {
this.skin = skin;
cellDefaults = obtainCell();
setTransform(false);
setTouchable(Touchable.childrenOnly);
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
/** Creates a table with a skin, which enables the {@link #add(CharSequence)} and {@link #add(CharSequence, String)} methods to
* be used. */
public Table (Skin skin) {
this.skin = skin;
cellDefaults = obtainCell();
setTransform(false);
setTouchable(Touchable.childrenOnly);
}
代码示例来源:origin: moribitotech/MTX
/**
* Set up benchmark table and the rest
* */
private void setUp(BenchmarkPosition benchmarkPosition) {
table = new Table();
table.setFillParent(true);
table.setTouchable(Touchable.disabled);
stage.addActor(table);
//
setUpBencmarks();
setUpPosition(benchmarkPosition);
}
代码示例来源:origin: crashinvaders/gdx-texture-packer-gui
@OnEvent(ShowToastEvent.class) void onEvent(final ShowToastEvent event) {
if (viewShown) {
final Toast toast;
if (event.getContent() != null) {
toast = toastManager.show(event.getContent(), event.getDuration());
} else {
toast = toastManager.show(event.getMessage(), event.getDuration());
}
// Setup click listener (if provided).
if (event.getClickAction() != null) {
Table mainTable = toast.getMainTable();
mainTable.setTouchable(Touchable.enabled);
mainTable.addListener(new ClickListener() {
@Override
public void clicked(InputEvent e, float x, float y) {
if (e.getTarget() == e.getListenerActor()) {
event.getClickAction().run();
toastManager.remove(toast);
}
}
});
}
}
}
代码示例来源:origin: 121077313/cocostudio-ui-libgdx
table.setVisible(actor.isVisible());
table.setTouchable(widget.isTouchEnable() ? Touchable.enabled
: Touchable.childrenOnly);
内容来源于网络,如有侵权,请联系作者删除!