本文整理了Java中com.jme3.material.RenderState.setColorWrite
方法的一些代码示例,展示了RenderState.setColorWrite
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。RenderState.setColorWrite
方法的具体详情如下:
包路径:com.jme3.material.RenderState
类名称:RenderState
方法名:setColorWrite
[英]Enable writing color.
When color write is enabled, the result of a fragment shader, the gl_FragColor
, will be rendered into the color buffer (including alpha).
[中]启用书写颜色。
启用颜色写入时,片段着色器gl_FragColor
的结果将渲染到颜色缓冲区(包括alpha)。
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
protected void initForcedRenderState() {
forcedRenderState.setFaceCullMode(RenderState.FaceCullMode.Front);
forcedRenderState.setColorWrite(false);
forcedRenderState.setDepthWrite(true);
forcedRenderState.setDepthTest(true);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
protected void initForcedRenderState() {
forcedRenderState.setFaceCullMode(RenderState.FaceCullMode.Front);
forcedRenderState.setColorWrite(false);
forcedRenderState.setDepthWrite(true);
forcedRenderState.setDepthTest(true);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
renderState.setPolyOffset(factor, units);
}else if (split[0].equals("ColorWrite")){
renderState.setColorWrite(parseBoolean(split[1]));
}else if (split[0].equals("PointSprite")){
代码示例来源:origin: org.jmonkeyengine/jme3-core
protected void initForcedRenderState() {
forcedRenderState.setFaceCullMode(RenderState.FaceCullMode.Front);
forcedRenderState.setColorWrite(false);
forcedRenderState.setDepthWrite(true);
forcedRenderState.setDepthTest(true);
}
代码示例来源:origin: info.projectkyoto/mms-engine
private void readRenderStateStatement(String statement) throws IOException{
String[] split = statement.split(whitespacePattern);
if (split[0].equals("Wireframe")){
renderState.setWireframe(parseBoolean(split[1]));
}else if (split[0].equals("FaceCull")){
renderState.setFaceCullMode(FaceCullMode.valueOf(split[1]));
}else if (split[0].equals("DepthWrite")){
renderState.setDepthWrite(parseBoolean(split[1]));
}else if (split[0].equals("DepthTest")){
renderState.setDepthTest(parseBoolean(split[1]));
}else if (split[0].equals("Blend")){
renderState.setBlendMode(BlendMode.valueOf(split[1]));
}else if (split[0].equals("AlphaTestFalloff")){
renderState.setAlphaTest(true);
renderState.setAlphaFallOff(Float.parseFloat(split[1]));
}else if (split[0].equals("PolyOffset")){
float factor = Float.parseFloat(split[1]);
float units = Float.parseFloat(split[2]);
renderState.setPolyOffset(factor, units);
}else if (split[0].equals("ColorWrite")){
renderState.setColorWrite(parseBoolean(split[1]));
}else if (split[0].equals("PointSprite")){
renderState.setPointSprite(parseBoolean(split[1]));
}else{
throwIfNequal(null, split[0]);
}
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
renderState.setPolyOffset(factor, units);
}else if (split[0].equals("ColorWrite")){
renderState.setColorWrite(parseBoolean(split[1]));
}else if (split[0].equals("PointSprite")){
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