本文整理了Java中com.jme3.material.RenderState.getFrontStencilFunction
方法的一些代码示例,展示了RenderState.getFrontStencilFunction
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。RenderState.getFrontStencilFunction
方法的具体详情如下:
包路径:com.jme3.material.RenderState
类名称:RenderState
方法名:getFrontStencilFunction
[英]Retrieve the front stencil function.
[中]检索前模板功能。
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
|| context.backStencilDepthFailOperation != state.getBackStencilDepthFailOperation()
|| context.backStencilDepthPassOperation != state.getBackStencilDepthPassOperation()
|| context.frontStencilFunction != state.getFrontStencilFunction()
|| context.backStencilFunction != state.getBackStencilFunction()) {
context.backStencilDepthFailOperation = state.getBackStencilDepthFailOperation();
context.backStencilDepthPassOperation = state.getBackStencilDepthPassOperation();
context.frontStencilFunction = state.getFrontStencilFunction();
context.backStencilFunction = state.getBackStencilFunction();
convertStencilOperation(state.getBackStencilDepthPassOperation()));
gl.glStencilFuncSeparate(GL.GL_FRONT,
convertTestFunction(state.getFrontStencilFunction()),
0, Integer.MAX_VALUE);
gl.glStencilFuncSeparate(GL.GL_BACK,
代码示例来源:origin: org.jmonkeyengine/jme3-core
|| context.backStencilDepthFailOperation != state.getBackStencilDepthFailOperation()
|| context.backStencilDepthPassOperation != state.getBackStencilDepthPassOperation()
|| context.frontStencilFunction != state.getFrontStencilFunction()
|| context.backStencilFunction != state.getBackStencilFunction()) {
context.backStencilDepthFailOperation = state.getBackStencilDepthFailOperation();
context.backStencilDepthPassOperation = state.getBackStencilDepthPassOperation();
context.frontStencilFunction = state.getFrontStencilFunction();
context.backStencilFunction = state.getBackStencilFunction();
convertStencilOperation(state.getBackStencilDepthPassOperation()));
gl.glStencilFuncSeparate(GL.GL_FRONT,
convertTestFunction(state.getFrontStencilFunction()),
0, Integer.MAX_VALUE);
gl.glStencilFuncSeparate(GL.GL_BACK,
代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl
|| context.backStencilDepthFailOperation != state.getBackStencilDepthFailOperation()
|| context.backStencilDepthPassOperation != state.getBackStencilDepthPassOperation()
|| context.frontStencilFunction != state.getFrontStencilFunction()
|| context.backStencilFunction != state.getBackStencilFunction()) {
context.backStencilDepthFailOperation = state.getBackStencilDepthFailOperation();
context.backStencilDepthPassOperation = state.getBackStencilDepthPassOperation();
context.frontStencilFunction = state.getFrontStencilFunction();
context.backStencilFunction = state.getBackStencilFunction();
convertStencilOperation(state.getBackStencilDepthPassOperation()));
glStencilFuncSeparate(GL_FRONT,
convertTestFunction(state.getFrontStencilFunction()),
0, Integer.MAX_VALUE);
glStencilFuncSeparate(GL_BACK,
内容来源于网络,如有侵权,请联系作者删除!