com.jme3.material.RenderState.getCustomSfactorRGB()方法的使用及代码示例

x33g5p2x  于2022-01-29 转载在 其他  
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本文整理了Java中com.jme3.material.RenderState.getCustomSfactorRGB方法的一些代码示例,展示了RenderState.getCustomSfactorRGB的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。RenderState.getCustomSfactorRGB方法的具体详情如下:
包路径:com.jme3.material.RenderState
类名称:RenderState
方法名:getCustomSfactorRGB

RenderState.getCustomSfactorRGB介绍

[英]Provides the source factor for the RGB components in BlendMode.Custom.
[中]提供BlendMode.Custom中RGB组件的源因子。

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

state.getCustomSfactorRGB(),
state.getCustomDfactorRGB(),
state.getCustomSfactorAlpha(),

代码示例来源:origin: org.jmonkeyengine/jme3-core

return sfactorRGB==rs.getCustomSfactorRGB()
  && dfactorRGB==rs.getCustomDfactorRGB()
  && sfactorAlpha==rs.getCustomSfactorAlpha()

代码示例来源:origin: org.jmonkeyengine/jme3-core

if (additionalState.getBlendMode().equals(BlendMode.Custom)) {
  state.setCustomBlendFactors(
  additionalState.getCustomSfactorRGB(),
  additionalState.getCustomDfactorRGB(),
  additionalState.getCustomSfactorAlpha(),

代码示例来源:origin: org.jmonkeyengine/jme3-core

case Custom:
  gl.glBlendFuncSeparate(
    convertBlendFunc(state.getCustomSfactorRGB()),
    convertBlendFunc(state.getCustomDfactorRGB()),
    convertBlendFunc(state.getCustomSfactorAlpha()),

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