本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Table.clear()
方法的一些代码示例,展示了Table.clear()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Table.clear()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Table
类名称:Table
方法名:clear
[英]Removes all actors and cells from the table.
[中]从表中删除所有参与者和单元格。
代码示例来源:origin: bladecoder/bladecoder-adventure-engine
protected void clearProps() {
table.clear();
}
}
代码示例来源:origin: narfman0/GDXWorld
@Override public void clicked(InputEvent event, float x, float y) {
groups.clear();
groupTable.clear();
}
});
代码示例来源:origin: narfman0/GDXWorld
@Override public void clicked(InputEvent event, float x, float y) {
vertices.clear();
vertexTables.clear();
}
});
代码示例来源:origin: narfman0/GDXWorld
@Override public void clicked(InputEvent event, float x, float y) {
vertexTables.clear();
nodes.clear();
}
});
代码示例来源:origin: narfman0/GDXWorld
public void clean() {
tiles.clear();
tileTable.clear();
}
}
代码示例来源:origin: narfman0/GDXWorld
@Override public void clicked(InputEvent event, float x, float y) {
animations.clear();
table.clear();
}
});
代码示例来源:origin: narfman0/GDXWorld
@Override public void clicked(InputEvent event, float x, float y) {
metadata.getCameraShots().clear();
cameraShotsTable.clear();
}
});
代码示例来源:origin: narfman0/GDXWorld
public void repopulate() {
vertexTables.clear();
populateVertexTable();
}
}
代码示例来源:origin: narfman0/GDXWorld
public void remove(Vector2 vertex) {
nodes.remove(vertex);
vertexTables.clear();
populateVertexTable();
Log.log("PathWindow.remove", " vector: " + vertex);
}
代码示例来源:origin: kotcrab/vis-ui
private void rebuild () {
menuItems.clear();
for (Menu menu : menus)
menuItems.add(menu.getOpenButton());
}
代码示例来源:origin: narfman0/GDXWorld
private void update(Skin skin, Table optionTable){
table.clear();
table.add(optionTable);
pack();
setPosition(0f, 0f);
}
}
代码示例来源:origin: narfman0/GDXWorld
private ManifestationTable createManifestationTable(Skin skin, Object manifestation){
if(manifestationTable != null)
manifestationTable.remove();
for(IQuestComponentManifestation plugin : PluginUtil.getPlugins(IQuestComponentManifestation.class))
if(manifestation.getClass() == plugin.getDefault().getClass())
manifestationTable = (ManifestationTable) plugin.createTable(skin, manifestation);
parentManifestationTable.clear();
parentManifestationTable.add(manifestationTable);
return manifestationTable;
}
代码示例来源:origin: langurmonkey/gaiasky
/**
* Drops the current view and regenerates all window content
*/
private void reloadAll() {
backupScrollValues();
content.clear();
build();
pack();
restoreScrollValues();
}
代码示例来源:origin: bladecoder/bladecoder-adventure-engine
protected void init(PARENT parent, T e, InputPanel[] inputs) {
this.e = e;
this.parent = parent;
this.i = inputs;
getCenterPanel().clear();
for (InputPanel i : inputs) {
addInputPanel(i);
}
if (e == null) {
setTitle("CREATE OBJECT");
} else {
setTitle("EDITING " + e.getClass().getSimpleName());
try{
modelToInputs();
} catch (Exception e1) {
EditorLogger.error(e1.getMessage(), e1);
}
}
// TODO Set focus to the 1st element
// if(inputs.length > 0) {
// getStage().setKeyboardFocus(inputs[0].getField());
// }
}
代码示例来源:origin: langurmonkey/gaiasky
public void initialize(IStarFocus st) {
this.st = st;
table.clear();
requestData(new GaiaDataListener(st));
table.pack();
//scroll.setWidth(Math.max(table.getWidth() + scroll.getStyle().vScroll.getMinWidth(), 500 * GlobalConf.SCALE_FACTOR));
pack();
me.setPosition(Math.round(stage.getWidth() / 2f - me.getWidth() / 2f), Math.round(stage.getHeight() / 2f - me.getHeight() / 2f));
}
代码示例来源:origin: langurmonkey/gaiasky
@Override
protected void build() {
content.clear();
content.add(new OwnLabel(txt("gui.quit.sure"), skin)).left().pad(pad).row();
}
代码示例来源:origin: narfman0/GDXWorld
public void updateAnimationTable(final Skin skin){
if(animationEditor != null)
animationEditor.applyCurrentAnimationTable();
animationTable.clear();
if(animationSelectBox.getSelected() != null)
animationTable.add(animationEditor = new AnimationEditor(skin,
stage, animationSelectBox.getSelected().animation, this));
pack();
setX(Gdx.graphics.getWidth());
}
代码示例来源:origin: langurmonkey/gaiasky
private Thread getCheckVersionThread() {
// Start version check
VersionChecker vc = new VersionChecker(GlobalConf.program.VERSION_CHECK_URL);
vc.setListener(event -> {
if (event instanceof VersionCheckEvent) {
VersionCheckEvent vce = (VersionCheckEvent) event;
if (!vce.isFailed()) {
checkTable.clear();
checkTable.add(checkLabel).top().left().padBottom(pad).row();
// All is fine
newVersionCheck(vce.getTag(), vce.getTagTime());
} else {
// Handle failed case
checkLabel.setText(txt("notif.error", "Could not get last version"));
checkLabel.setColor(Color.RED);
}
}
return false;
});
return new Thread(vc);
}
代码示例来源:origin: narfman0/GDXWorld
private void handleGDXAnimationHandlerSelected(final Skin skin, final GDXAnimationHandler handler, final AbstractWindow window){
activeCheckbox.setChecked(handler.isActive());
final SelectBox<SelectboxGDXAnimationStruct> animationSelectbox = new SelectBox<>(skin);
animationSelectbox.setItems(SelectboxGDXAnimationStruct.create(handler.getAnimations().getAnimations()));
animationSelectbox.addListener(new ChangeListener() {
@Override public void changed(ChangeEvent event, Actor actor) {
handler.applyCurrentAnimation(animationSelectbox.getSelected().animation, 0);
window.pack();
}
});
animationsTable.clear();
animationsTable.add("Current animation: ");
animationsTable.add(animationSelectbox);
if(!handler.getAnimations().getAnimations().isEmpty()){
handler.applyCurrentAnimation(animationSelectbox.getSelected().animation, 0);
window.pack();
}
window.pack();
}
代码示例来源:origin: langurmonkey/gaiasky
@Override
protected void build() {
float padb = 5 * GlobalConf.SCALE_FACTOR;
content.clear();
content.pad(10 * GlobalConf.SCALE_FACTOR);
content.add(new OwnLabel(txt("gui.newversion.new.current") + ":", skin)).left().padRight(padb).padBottom(padb);
content.add(new OwnLabel(GlobalConf.version.version, skin)).left().padBottom(padb).row();
content.add(new OwnLabel(txt("gui.newversion.new.new") + ":", skin)).left().padRight(padb).padBottom(padb * 2);
content.add(new OwnLabel(tagVersion, skin, "header")).left().padBottom(padb * 2).row();
Label.LabelStyle linkStyle = skin.get("link", Label.LabelStyle.class);
content.add(new Link(txt("gui.newversion.getit"), linkStyle, GlobalConf.WEBPAGE_DOWNLOADS)).center().colspan(2);
}
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