本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Table.validate()
方法的一些代码示例,展示了Table.validate()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Table.validate()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Table
类名称:Table
方法名:validate
暂无
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
validate();
if (isTransform()) {
applyTransform(batch, computeTransform());
drawBackground(batch, parentAlpha, 0, 0);
if (clip) {
batch.flush();
float padLeft = this.padLeft.get(this), padBottom = this.padBottom.get(this);
if (clipBegin(padLeft, padBottom, getWidth() - padLeft - padRight.get(this),
getHeight() - padBottom - padTop.get(this))) {
drawChildren(batch, parentAlpha);
batch.flush();
clipEnd();
}
} else
drawChildren(batch, parentAlpha);
resetTransform(batch);
} else {
drawBackground(batch, parentAlpha, getX(), getY());
super.draw(batch, parentAlpha);
}
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
validate();
if (isTransform()) {
applyTransform(batch, computeTransform());
drawBackground(batch, parentAlpha, 0, 0);
if (clip) {
batch.flush();
float padLeft = this.padLeft.get(this), padBottom = this.padBottom.get(this);
if (clipBegin(padLeft, padBottom, getWidth() - padLeft - padRight.get(this),
getHeight() - padBottom - padTop.get(this))) {
drawChildren(batch, parentAlpha);
batch.flush();
clipEnd();
}
} else
drawChildren(batch, parentAlpha);
resetTransform(batch);
} else {
drawBackground(batch, parentAlpha, getX(), getY());
super.draw(batch, parentAlpha);
}
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void draw (Batch batch, float parentAlpha) {
validate();
if (isTransform()) {
applyTransform(batch, computeTransform());
drawBackground(batch, parentAlpha, 0, 0);
if (clip) {
batch.flush();
float padLeft = this.padLeft.get(this), padBottom = this.padBottom.get(this);
if (clipBegin(padLeft, padBottom, getWidth() - padLeft - padRight.get(this),
getHeight() - padBottom - padTop.get(this))) {
drawChildren(batch, parentAlpha);
batch.flush();
clipEnd();
}
} else
drawChildren(batch, parentAlpha);
resetTransform(batch);
} else {
drawBackground(batch, parentAlpha, getX(), getY());
super.draw(batch, parentAlpha);
}
}
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