本文整理了Java中net.minecraft.world.World.playSound()
方法的一些代码示例,展示了World.playSound()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.playSound()
方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:playSound
暂无
代码示例来源:origin: Vazkii/Botania
public static void playSound(World world, ItemStack stack, double x, double y, double z, SoundCategory category, float volume) {
if(stack.isEmpty())
return;
SoundEvent sound = getSound(stack);
if(sound != null)
world.playSound(null, x, y, z, sound, category, volume, sound == ModSounds.doit ? 1F : (world.rand.nextFloat() - world.rand.nextFloat()) * 0.2F + 1.0F);
}
代码示例来源:origin: Vazkii/Botania
public void playSound() {
supertile.getWorld().playSound(null, supertile.getPos(), SoundEvents.ENTITY_GENERIC_DRINK, SoundCategory.BLOCKS, 0.01F, 0.5F + (float) Math.random() * 0.5F);
}
代码示例来源:origin: Vazkii/Botania
@Override
public void playSound() {
supertile.getWorld().playSound(null, supertile.getPos(), ModSounds.thermalily, SoundCategory.BLOCKS, 0.2F, 1F);
}
代码示例来源:origin: Vazkii/Botania
public boolean effectOnDamage(LivingHurtEvent event, EntityPlayer player, ItemStack stack) {
if(!event.getSource().isMagicDamage()) {
event.setCanceled(true);
player.world.playSound(null, player.posX, player.posY, player.posZ, ModSounds.holyCloak, SoundCategory.PLAYERS, 1F, 1F);
for(int i = 0; i < 30; i++) {
double x = player.posX + Math.random() * player.width * 2 - player.width;
double y = player.posY + Math.random() * player.height;
double z = player.posZ + Math.random() * player.width * 2 - player.width;
boolean yellow = Math.random() > 0.5;
Botania.proxy.sparkleFX(x, y, z, yellow ? 1F : 0.3F, yellow ? 1F : 0.3F, yellow ? 0.3F : 1F, 0.8F + (float) Math.random() * 0.4F, 3);
}
return true;
}
return false;
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
int dmg = stack.getItemDamage();
stack.setItemDamage(~dmg & 1);
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.NEUTRAL, 0.3F, 0.1F);
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
}
代码示例来源:origin: Vazkii/Botania
private void craftingFanciness() {
if(soundTicks == 0) {
world.playSound(null, pos, ModSounds.manaPoolCraft, SoundCategory.BLOCKS, 0.4F, 4F);
soundTicks = 6;
}
world.addBlockEvent(getPos(), getBlockType(), CRAFT_EFFECT_EVENT, 0);
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float par8, float par9, float par10) {
if(player.isSneaking() && !world.isRemote) {
TileEntity tile = world.getTileEntity(pos);
if(tile != null && tile instanceof IManaPool) {
bindPool(player.getHeldItem(hand), tile);
world.playSound(null, player.posX, player.posY, player.posZ, ModSounds.ding, SoundCategory.PLAYERS, 1F, 1F);
return EnumActionResult.SUCCESS;
}
}
return EnumActionResult.PASS;
}
代码示例来源:origin: Vazkii/Botania
private static void moveParticlesAndSound(Entity entity) {
PacketHandler.sendToNearby(entity.world, entity, new PacketBotaniaEffect(PacketBotaniaEffect.EffectType.FLUGEL_EFFECT, entity.posX, entity.posY, entity.posZ, entity.getEntityId()));
entity.world.playSound(null, entity.posX, entity.posY, entity.posZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.PLAYERS, 1F, 1F);
}
代码示例来源:origin: Vazkii/Botania
private boolean teleportTo(double x, double y, double z) {
/* Botania - no events
net.minecraftforge.event.entity.living.EnderTeleportEvent event = new net.minecraftforge.event.entity.living.EnderTeleportEvent(this, x, y, z, 0);
if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event)) return false;
boolean flag = this.attemptTeleport(event.getTargetX(), event.getTargetY(), event.getTargetZ());
*/
boolean flag = this.attemptTeleport(x, y, z);
if (flag)
{
this.world.playSound((EntityPlayer)null, this.prevPosX, this.prevPosY, this.prevPosZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, this.getSoundCategory(), 1.0F, 1.0F);
this.playSound(SoundEvents.ENTITY_ENDERMEN_TELEPORT, 1.0F, 1.0F);
}
return flag;
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) {
if(!player.capabilities.isCreativeMode)
player.getHeldItem(hand).shrink(1);
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if(!world.isRemote) {
EntityVineBall ball = new EntityVineBall(player, true);
ball.shoot(player, player.rotationPitch, player.rotationYaw, 0.0F, 1.5F, 1.0F);
world.spawnEntity(ball);
}
return ActionResult.newResult(EnumActionResult.SUCCESS, player.getHeldItem(hand));
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
getMana(stack);
int level = getLevel(stack);
if(level != 0) {
setEnabled(stack, !isEnabled(stack));
if(!world.isRemote)
world.playSound(null, player.posX, player.posY, player.posZ, ModSounds.terraPickMode, SoundCategory.PLAYERS, 0.5F, 0.4F);
}
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
}
代码示例来源:origin: Vazkii/Botania
@Override
public void onUsingTick(ItemStack stack, EntityLivingBase player, int time) {
if(!player.world.isRemote) {
if(time != getMaxItemUseDuration(stack) && time % 5 == 0)
breakGrass(player.world, stack, stack.getItemDamage(), new BlockPos(player));
player.world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.BLOCK_NOTE_BASS, SoundCategory.BLOCKS, 1F, 0.001F);
}
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float par8, float par9, float par10) {
if(!world.isRemote && pos.getY() < 160 && !world.provider.doesWaterVaporize()) {
world.playSound(null, pos, ModSounds.laputaStart, SoundCategory.BLOCKS, 1.0F + world.rand.nextFloat(), world.rand.nextFloat() * 0.7F + 1.3F);
ItemStack stack = player.getHeldItem(hand);
spawnBurstFirst(world, pos, stack);
UseItemSuccessTrigger.INSTANCE.trigger((EntityPlayerMP) player, stack, (WorldServer) world, pos.getX(), pos.getY(), pos.getZ());
stack.shrink(1);
}
return EnumActionResult.SUCCESS;
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer p, @Nonnull EnumHand hand) {
ItemStack stack = p.getHeldItem(hand);
if(ManaItemHandler.requestManaExactForTool(stack, p, COST, true)) {
if(world.isRemote) {
int range = IManaProficiencyArmor.Helper.hasProficiency(p, stack) ? 20 : 15;
long seedxor = world.rand.nextLong();
doHighlight(world, new BlockPos(p), range, seedxor);
p.swingArm(hand);
} else world.playSound(null, p.posX, p.posY, p.posZ, ModSounds.divinationRod, SoundCategory.PLAYERS, 1F, 1F);
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
}
return ActionResult.newResult(EnumActionResult.PASS, stack);
}
代码示例来源:origin: Vazkii/Botania
@Override
public void onEquipped(ItemStack stack, EntityLivingBase player) {
if(player != null) {
if(!player.world.isRemote) {
player.world.playSound(null, player.posX, player.posY, player.posZ, ModSounds.equipBauble, SoundCategory.PLAYERS, 0.1F, 1.3F);
PlayerHelper.grantCriterion((EntityPlayerMP) player, new ResourceLocation(LibMisc.MOD_ID, "main/bauble_wear"), "code_triggered");
}
onEquippedOrLoadedIntoWorld(stack, player);
setLastPlayerHashcode(stack, player.hashCode());
}
}
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, @Nonnull EnumHand hand) {
ItemStack stack = playerIn.getHeldItem(hand);
if(playerIn.isSneaking()) {
int size = getSize(stack);
int newSize = size == 11 ? 3 : size + 2;
setSize(stack, newSize);
ItemsRemainingRenderHandler.set(stack, newSize + "x" + newSize);
worldIn.playSound(playerIn, playerIn.getPosition(), SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.PLAYERS, 0.5F, 1F);
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
}
return ActionResult.newResult(EnumActionResult.PASS, stack);
}
代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
{
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
w.spawnEntity( primedTinyTNTEntity );
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1 );
}
}
代码示例来源:origin: Vazkii/Botania
@Override
public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, BlockPos pos, EnumFacing side) {
if(player == null || world.isRemote)
return false;
if(!player.isSneaking()) {
playerPositions.put(player.getUniqueID(), new DimWithPos(world.provider.getDimension(), pos));
world.playSound(null, pos, ModSounds.ding, SoundCategory.BLOCKS, 0.5F, 1F);
} else {
spawnAsEntity(world, pos, new ItemStack(this));
world.setBlockToAir(pos);
world.playEvent(2001, pos, Block.getStateId(getDefaultState()));
}
return true;
}
代码示例来源:origin: Vazkii/Botania
public void onWanded(EntityPlayer player, ItemStack wand) {
if(player == null)
return;
if(player.isSneaking()) {
outputting = !outputting;
VanillaPacketDispatcher.dispatchTEToNearbyPlayers(world, pos);
}
if(!world.isRemote) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
writePacketNBT(nbttagcompound);
nbttagcompound.setInteger(TAG_KNOWN_MANA, getCurrentMana());
if(player instanceof EntityPlayerMP)
((EntityPlayerMP) player).connection.sendPacket(new SPacketUpdateTileEntity(pos, -999, nbttagcompound));
}
world.playSound(null, player.posX, player.posY, player.posZ, ModSounds.ding, SoundCategory.PLAYERS, 0.11F, 1F);
}
代码示例来源:origin: Vazkii/Botania
public void trySpawnBurst(EntityPlayer player) {
if (!player.getHeldItemMainhand().isEmpty()
&& player.getHeldItemMainhand().getItem() == this
&& player.getCooledAttackStrength(0) == 1) {
EntityManaBurst burst = getBurst(player, player.getHeldItemMainhand());
player.world.spawnEntity(burst);
ToolCommons.damageItem(player.getHeldItemMainhand(), 1, player, MANA_PER_DAMAGE);
player.world.playSound(null, player.posX, player.posY, player.posZ, ModSounds.terraBlade, SoundCategory.PLAYERS, 0.4F, 1.4F);
}
}
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