本文整理了Java中net.minecraft.world.World.getNearestPlayerNotCreative()
方法的一些代码示例,展示了World.getNearestPlayerNotCreative()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.getNearestPlayerNotCreative()
方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:getNearestPlayerNotCreative
暂无
代码示例来源:origin: SleepyTrousers/EnderIO
@Override
@Nullable
public EntityPlayer getNearestPlayerNotCreative(@Nonnull Entity entityIn, double distance) {
return wrapped.getNearestPlayerNotCreative(entityIn, distance);
}
代码示例来源:origin: amadornes/MCMultiPart
@Override
public EntityPlayer getNearestPlayerNotCreative(Entity entityIn, double distance) {
return getActualWorld().getNearestPlayerNotCreative(entityIn, distance);
}
代码示例来源:origin: vadis365/TheErebus
rotationYawHead = (float) rand.nextInt(360);
if (world.getNearestPlayerNotCreative(this, 4.0D) != null) {
setIsFlyHanging(false);
world.playEvent((EntityPlayer) null, 1025, blockpos, 0);
代码示例来源:origin: TeamWizardry/Wizardry
EntityPlayer farPlayer = world.getNearestPlayerNotCreative(this, 300);
setAttackTarget(farPlayer);
if (getAttackTarget() != null) {
EntityPlayer player = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 2);
EntityPlayer closePlayer = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 30);
boolean angry = player != null;
代码示例来源:origin: TeamWizardry/Wizardry
EntityPlayer farPlayer = world.getNearestPlayerNotCreative(this, 300);
setAttackTarget(farPlayer);
if (getAttackTarget() != null) {
EntityPlayer player = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 2);
EntityPlayer closePlayer = getAttackTarget() == null ? null : world.getNearestPlayerNotCreative(this, 30);
boolean angry = player != null;
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