本文整理了Java中net.minecraft.world.World.getGameRules()
方法的一些代码示例,展示了World.getGameRules()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.getGameRules()
方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:getGameRules
暂无
代码示例来源:origin: SleepyTrousers/EnderIO
@Override
public @Nonnull GameRules getGameRules() {
return wrapped.getGameRules();
}
代码示例来源:origin: Vazkii/Botania
@SubscribeEvent
public static void onDeath(LivingDeathEvent evt) {
if(!evt.getEntityLiving().world.isRemote
&& evt.getEntityLiving() instanceof EntityPlayer
&& !evt.getEntityLiving().world.getGameRules().getBoolean("keepInventory")
&& !((EntityPlayer) evt.getEntityLiving()).isSpectator()) {
IItemHandler inv = BaublesApi.getBaublesHandler((EntityPlayer) evt.getEntityLiving());
for(int i = 0; i < inv.getSlots(); i++) {
ItemStack stack = inv.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem().getRegistryName().getNamespace().equals(LibMisc.MOD_ID)) {
((ItemBauble) stack.getItem()).onUnequipped(stack, evt.getEntityLiving());
}
}
}
}
代码示例来源:origin: Darkhax-Minecraft/Bookshelf
/**
* Sets the state of the rule for a world.
*
* @param world The world to apply the state to.
* @param state The state to set.
*/
public void setRuleState (World world, boolean state) {
world.getGameRules().setOrCreateGameRule(this.getId(), String.valueOf(state));
}
}
代码示例来源:origin: JurassiCraftTeam/JurassiCraft2
public static void register(World world) {
GameRules gameRules = world.getGameRules();
for (GameRuleHandler rule : GameRuleHandler.values()) {
if (!gameRules.hasRule(rule.name)) {
gameRules.addGameRule(rule.name, String.valueOf(rule.defaultValue), rule.valueType);
}
}
}
}
代码示例来源:origin: ValkyrienWarfare/Valkyrien-Warfare-Revamped
public void killWeapon(DamageSource source) {
this.setDead();
if (this.world.getGameRules().getBoolean("doEntityDrops")) {
doItemDrops();
}
}
代码示例来源:origin: vadis365/TheErebus
public static final void dropStack(World world, BlockPos pos, ItemStack is) {
if (!world.isRemote && world.getGameRules().getBoolean("doTileDrops")) {
float f = 0.7F;
double d0 = world.rand.nextFloat() * f + (1.0F - f) * 0.5D;
double d1 = world.rand.nextFloat() * f + (1.0F - f) * 0.5D;
double d2 = world.rand.nextFloat() * f + (1.0F - f) * 0.5D;
EntityItem entityitem = new EntityItem(world, pos.getX() + d0, pos.getY() + d1, pos.getZ() + d2, is);
entityitem.setPickupDelay(10);
world.spawnEntity(entityitem);
}
}
代码示例来源:origin: Vazkii/Quark
@SubscribeEvent
public void login(PlayerLoggedInEvent event) {
if(!event.player.getEntityWorld().getGameRules().getBoolean(StoreToChests.GAME_RULE))
DropoffHandler.disableClientDropoff(event.player);
}
代码示例来源:origin: Vazkii/Quark
@SubscribeEvent
public void worldLoad(WorldEvent.Load event) {
GameRules rules = event.getWorld().getGameRules();
if(!rules.hasRule(StoreToChests.GAME_RULE))
rules.addGameRule(StoreToChests.GAME_RULE, "true", ValueType.BOOLEAN_VALUE);
}
代码示例来源:origin: JurassiCraftTeam/JurassiCraft2
@Override
public void onBroken(Entity entity) {
if (this.world.getGameRules().getBoolean("doTileDrops")) {
if (entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
if (player.capabilities.isCreativeMode) {
return;
}
}
this.entityDropItem(new ItemStack(ItemHandler.ATTRACTION_SIGN, 1, this.type.ordinal()), 0.0F);
}
}
代码示例来源:origin: Silentine/GrimoireOfGaia
private void explode() {
if (!world.isRemote) {
boolean flag = world.getGameRules().getBoolean("mobGriefing");
float f = getPowered() ? 2.0F : 1.0F;
dead = true;
world.createExplosion(this, posX, posY, posZ, explosionRadius * f, flag);
setDead();
}
}
代码示例来源:origin: TeamLapen/Vampirism
@Override
protected void onDeathUpdate() {
if (this.deathTime == 19) {
if (!this.world.isRemote && (dropSoul && this.world.getGameRules().getBoolean("doMobLoot"))) {
this.world.spawnEntity(new EntitySoulOrb(this.world, this.posX, this.posY, this.posZ, EntitySoulOrb.TYPE.VAMPIRE));
}
}
super.onDeathUpdate();
}
代码示例来源:origin: Electrical-Age/ElectricalAge
public void dropItem(ItemStack itemStack) {
if (itemStack == null) return;
if (coordonate.world().getGameRules().getGameRuleBooleanValue("doTileDrops")) {
float var6 = 0.7F;
double var7 = (double) (coordonate.world().rand.nextFloat() * var6) + (double) (1.0F - var6) * 0.5D;
double var9 = (double) (coordonate.world().rand.nextFloat() * var6) + (double) (1.0F - var6) * 0.5D;
double var11 = (double) (coordonate.world().rand.nextFloat() * var6) + (double) (1.0F - var6) * 0.5D;
EntityItem var13 = new EntityItem(coordonate.world(), (double) coordonate.x + var7, (double) coordonate.y + var9, (double) coordonate.z + var11, itemStack);
var13.delayBeforeCanPickup = 10;
coordonate.world().spawnEntityInWorld(var13);
}
}
代码示例来源:origin: Vazkii/Quark
@SubscribeEvent
public void onPlayerLoggedIn(PlayerLoggedInEvent event) {
if(event.player instanceof EntityPlayerMP) {
ArrayList<IRecipe> recipes = Lists.newArrayList(CraftingManager.REGISTRY);
recipes.removeIf((recipe) -> ignored.contains(recipe.getRegistryName().toString()) || recipe.getRecipeOutput().isEmpty());
((EntityPlayerMP) event.player).unlockRecipes(recipes);
if(forceLimitedCrafting)
event.player.world.getGameRules().setOrCreateGameRule("doLimitedCrafting", "true");
}
}
代码示例来源:origin: CoFH/ThermalFoundation
@SubscribeEvent (priority = EventPriority.NORMAL)
public void handleLivingDropsEvent(LivingDropsEvent event) {
Entity entity = event.getEntity();
if (entity.isImmuneToFire() && TFProps.dropSulfurFireImmuneMobs && event.getEntityLiving().world.getGameRules().getBoolean("doMobLoot")) {
boolean s = entity instanceof EntitySlime;
if (event.getEntityLiving().getRNG().nextInt(6 + (s ? 16 : 0)) != 0) {
return;
}
event.getDrops().add(new EntityItem(entity.world, entity.posX, entity.posY, entity.posZ, ItemMaterial.dustSulfur.copy()));
}
}
代码示例来源:origin: ForestryMC/ForestryMC
@Override
public void killMinecart(DamageSource damageSource) {
super.killMinecart(damageSource);
if (this.world.getGameRules().getBoolean("doEntityDrops")) {
Block block = getDisplayTile().getBlock();
entityDropItem(new ItemStack(block), 0.0F);
}
}
代码示例来源:origin: PrinceOfAmber/Cyclic
@Override
public void killMinecart(DamageSource source) {
this.setDead();
if (this.world.getGameRules().getBoolean("doEntityDrops")) {
ItemStack itemstack = getCartItem();
if (this.hasCustomName()) {
itemstack.setStackDisplayName(this.getCustomNameTag());
}
this.entityDropItem(itemstack, 0.0F);
}
}
代码示例来源:origin: PrinceOfAmber/Cyclic
@Override
public void killMinecart(DamageSource source) {
this.setDead();
if (this.world.getGameRules().getBoolean("doEntityDrops")) {
ItemStack itemstack = getCartItem();
if (this.hasCustomName()) {
itemstack.setStackDisplayName(this.getCustomNameTag());
}
this.entityDropItem(itemstack, 0.0F);
}
}
代码示例来源:origin: vadis365/TheErebus
public static void dropStackNoRandom(World world, BlockPos pos, ItemStack stack) {
if (!world.isRemote && !stack.isEmpty() && world.getGameRules().getBoolean("doTileDrops")) {
EntityItem entityItem = new EntityItem(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, stack);
entityItem.motionX = 0;
entityItem.motionY = 0;
entityItem.motionZ = 0;
entityItem.setPickupDelay(10);
world.spawnEntity(entityItem);
}
}
代码示例来源:origin: PrinceOfAmber/Cyclic
@Override
public void killMinecart(DamageSource source) {
this.setDead();
if (this.world.getGameRules().getBoolean("doEntityDrops")) {
dropCartBlock();
ItemStack itemstack = getCartItem();
if (this.hasCustomName()) {
itemstack.setStackDisplayName(this.getCustomNameTag());
}
this.entityDropItem(itemstack, 0.0F);
}
}
代码示例来源:origin: vadis365/TheErebus
private void explode() {
Explosion explosion = new Explosion(getEntityWorld(), this, posX, posY, posZ, 3F, true, getEntityWorld().getGameRules().getBoolean("mobGriefing"));
explosion.doExplosionA();
if (!getEntityWorld().isRemote)
Erebus.NETWORK_WRAPPER.sendToAll(new PacketParticle(ParticleType.BEETLE_LARVA_SQUISH, (float) posX, (float)posY, (float)posZ));
getEntityWorld().playSound((EntityPlayer)null, getPosition(), getJumpedOnSound(), SoundCategory.NEUTRAL, 1.0F, 0.5F);
getEntityWorld().playSound((EntityPlayer)null, getPosition(), getDeathSound(), SoundCategory.NEUTRAL, 1.0F, 0.7F);
setDead();
}
内容来源于网络,如有侵权,请联系作者删除!