本文整理了Java中net.minecraft.world.World.updateEntityWithOptionalForce()
方法的一些代码示例,展示了World.updateEntityWithOptionalForce()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.updateEntityWithOptionalForce()
方法的具体详情如下:
包路径:net.minecraft.world.World
类名称:World
方法名:updateEntityWithOptionalForce
暂无
代码示例来源:origin: SleepyTrousers/EnderIO
@Override
public void updateEntityWithOptionalForce(@Nonnull Entity entityIn, boolean forceUpdate) {
wrapped.updateEntityWithOptionalForce(entityIn, forceUpdate);
}
代码示例来源:origin: amadornes/MCMultiPart
@Override
public void updateEntityWithOptionalForce(Entity entityIn, boolean forceUpdate) {
getActualWorld().updateEntityWithOptionalForce(entityIn, forceUpdate);
}
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Inject(method = "onUnload", at = @At("HEAD"))
public void onChunkUnload(CallbackInfo ci) {
final List<EntityPlayer> players = new ArrayList<>();
for (final ClassInheritanceMultiMap<Entity> classinheritancemultimap : entityLists) {
for(final EntityPlayer player : classinheritancemultimap.getByClass(EntityPlayer.class)) {
players.add(player);
}
}
for (final EntityPlayer player : players) {
world.updateEntityWithOptionalForce(player, false);
}
}
代码示例来源:origin: WayofTime/BloodMagic
player.getEntityWorld().updateEntityWithOptionalForce(player, false);
player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
代码示例来源:origin: FTBTeam/FTB-Utilities
player.world.updateEntityWithOptionalForce(entity, true);
代码示例来源:origin: PenguinSquad/Harvest-Festival
newWorld.getMinecraftServer().getPlayerList().transferPlayerToDimension(player, dimension, new HFTeleporter(newWorld, spawn));
player.setPositionAndUpdate(spawn.getX(), spawn.getY(), spawn.getZ());
player.world.updateEntityWithOptionalForce(player, false);
player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
代码示例来源:origin: WayofTime/BloodMagic
player.getEntityWorld().updateEntityWithOptionalForce(player, false);
player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel()));
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